docs(changes): changesets for the renderer work in this release

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Orkun ÇAKILKAYA 2026-09-10 17:20:14 +03:00
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bump: minor
type: feat
**`ludic.render3d`: `terrain_island(cx, cz, r, fall)`** keeps land out to `r` and then
scales the terrain down into the water over `fall` metres. Scaling rather than blending
to a fixed bed is what makes the coastline come out of the terrain already there: low
ground becomes beach and shallows, high ground becomes cliff. `r = 0` leaves the survey
untouched.