docs(changes): changesets for the renderer work in this release
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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changes/render3d-island.md
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changes/render3d-island.md
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bump: minor
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type: feat
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**`ludic.render3d`: `terrain_island(cx, cz, r, fall)`** keeps land out to `r` and then
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scales the terrain down into the water over `fall` metres. Scaling rather than blending
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to a fixed bed is what makes the coastline come out of the terrain already there: low
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ground becomes beach and shallows, high ground becomes cliff. `r = 0` leaves the survey
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untouched.
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