compiler: text keys (phase 26.2) - k"pause.resume" / kn"catch.count" of the builtin type Key (not a string, and no string one; == compares), its run-time value the key after a marker byte (1, or 2 for a plural); package.ludic's lang "assets/lang" en and a gettext .po reader; every key literal checked against en.po (a kn"" one wants a msgid_plural), trf / trn and a template's t('key', ...) against the English's holes, a component's template words and a @Text row's English as "English left" (warnings, english_left in ludic deps), a @Text Key field a compiled row leaves out filled with its derived key <registry>.<row>.<field> (or @TextKey's prefix; maps.<map>.<table>.<row>.<field> for a @PerMap row, checked), one English under several undescribed keys warned at en.po's line; the schema's "lang" (keys and their sites, unused, undescribed, split, and every other language's missing / fuzzy / extra); k"" in .lres data, @PerMap rows included (lres_key); ludic-fmt keeps a key literal whole; reseeded, bootstrap-cfree fixpoint holds

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-29 23:33:52 +03:00
parent 82c652ca31
commit cc1ea0f4ae
28 changed files with 139268 additions and 109746 deletions

View file

@ -45,7 +45,9 @@ function schema_buf() -> Buf {
sc_natives(b)
buf_puts(b, "\n ],\n \"units\": [")
sc_units(b)
buf_puts(b, "]\n}\n")
buf_puts(b, "],\n \"lang\": ")
sc_lang(b) # emit_schema_lang.ludic: the keys and the languages
buf_puts(b, "\n}\n")
return b
}