ludic.wildlife: painted habitats and ranges through the port (habitat_in, range_at), the rule where none is painted

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-29 20:35:13 +03:00
parent 668a9ecf69
commit cc24409d87
10 changed files with 170 additions and 32 deletions

View file

@ -44,6 +44,7 @@ export state WildlifeState {
wl_pz: float = 0.0
wl_ask: WildLure = new WildLure
wl_best: WildLure = new WildLure
wl_ask_rg: WildRange = new WildRange # what WildlifeWorld.range_at fills, copied only when it answers
wl_seed_any: bool = false
wl_seed_t: float = 0.0
wl_ids: int = 0