feat(packages): ludic.crafting - recipes as an open registry, can / take / refund / make through a pack port, stations through a port, the hold-to-make, a Crafted fact

A recipe is `def CraftRecipes key { out, n, ins: [...], ns: [...], station, minutes, hold,
group, learned }`. The pack is the CraftPack port (count, take, add, room, and `leaves`: what
an item leaves once used, so water gives back its bottle); stations are CraftStations (ready,
start), unbound meaning hands only. craft_make hands a click recipe over or starts a timed one
at its station, refunding when the station refuses; the hold runs from the screen that shows it.
Uses ludic.base only; ten tests with a fake pack and fake stations.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 06:37:57 +03:00
parent 7f8a7ea7ed
commit cc9cec922a
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# hold.ludic - a recipe made by holding a button for its `hold` seconds: letting go wastes
# nothing, and it stops by itself the moment it can no longer be made
var cr_hold: int = -1
var cr_hold_t: float = 0.0
export function craft_holds(i: int) -> bool { return craft_ok(i) and CraftRecipes[i].hold > 0.0 }
# the recipe being held, or -1
export function craft_holding() -> int { return cr_hold }
# starts holding one that is made by holding and can be made now
export function craft_hold_start(i: int) -> bool {
if not craft_holds(i) or not craft_can(i) { return false }
cr_hold = i
cr_hold_t = 0.0
return true
}
export function craft_hold_stop() -> void {
cr_hold = -1
cr_hold_t = 0.0
}
# how far through the hold on `i` is, 0 to 1
export function craft_hold_frac(i: int) -> float {
if cr_hold != i or not craft_holds(i) { return 0.0 }
return Math.clamp(cr_hold_t / CraftRecipes[i].hold, 0.0, 1.0)
}
# `dt` real seconds of holding; true on the frame it is made
export function craft_hold_run(dt: float) -> bool {
if cr_hold < 0 { return false }
if not craft_can(cr_hold) {
craft_hold_stop()
return false
}
cr_hold_t = cr_hold_t + dt
if cr_hold_t <= CraftRecipes[cr_hold].hold { return false }
let i = cr_hold
craft_hold_stop()
return craft_make(i)
}