feat(lang): 0.S - components take states in their header; migrate writes them, never inside a name, never outside the programs given, never into a package's state
- component Name (a: mut A, b: B) { ... }: every getter, default, function and event takes the
header's states before the instance; a member's call to another passes them on; the glue is
supplied them; the template never sees them; a read-only one is read-only in every member
- ludic migrate state: a component's members' needs go into its header (added to an existing one,
mut added where now changed); a field read or a member call inside a component is the compiler's,
so nothing is written inside a name and no ', )' is left; an entry point that declares states
already gets the rest after them
- a program's module named like a package gets <Name>AppState; a program's own file its own state;
a friend module's files go by directory; a package's settable var stays state
- it writes only under the programs and directories given (and runtime/ with --runtime), and
refuses the whole run naming any other file that would have to change
- a name a package already moved into its state is rewritten through it; a read of the runtime's
var through the runtime function that answers it (gl_w: gl_width())
- a state's instance supplied by the runtime is not a uses reference
- tests: state/component, rejected/state_component_ro, rendering/ui_render3d, migrate component
and foreign cases
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
c167ecc714
commit
ce80e64b24
23 changed files with 67967 additions and 61444 deletions
12
examples/state/component_parts/Tally.ludic
Normal file
12
examples/state/component_parts/Tally.ludic
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
# Tally.ludic - a component that reads and changes states: its header names them, every member
|
||||
# takes them, and the template never sees them
|
||||
component Tally (score: mut Score, look: Look) {
|
||||
prop label: string
|
||||
total: int = score.points
|
||||
shown: string = `{look.prefix}{total}`
|
||||
function big() -> bool { return total > look.big }
|
||||
on add(n: int) {
|
||||
score.points += n
|
||||
if big() { score.bigs += 1 }
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue