feat(ui): a key field takes a mouse button, and is :capturing while it listens
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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9 changed files with 90 additions and 3 deletions
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@ -102,6 +102,8 @@ What a game's screens found missing, now in `ludic.ui`:
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`image_w` / `image_h`) and `ui_object_fit` for natives;
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- `translate="no"` keeps an element's text as written; a title of several lines is translated whole,
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else line by line;
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- `<input type="key">` takes a mouse button (`UI_MOUSE_LEFT` / `RIGHT` / `MIDDLE`, 256-258) and is
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`:capturing` while it listens;
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- a transition lands exactly on its end value (it had stopped a rounding error short of it, at every
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frame rate).
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