feat(ui): a popover's align along its side, and within= for the bounds it flips against

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 21:48:58 +03:00
parent 0aad2294ec
commit d163bad406
10 changed files with 101 additions and 12 deletions

View file

@ -87,6 +87,8 @@ What a game's screens found missing, now in `ludic.ui`:
`pointer-events: none` lets it through;
- `on-down` and `on-up` on a button (the pointer, Enter or A), with `:active` true while it is held
there rather than whenever the pointer is down over it;
- an anchored popover's `align="start|center|end"`, and `within="id"` (by default the nearest
scroll box around it) for the bounds it is flipped against and kept inside;
- a transition lands exactly on its end value (it had stopped a rounding error short of it, at every
frame rate).