feat(ui): a popover's align along its side, and within= for the bounds it flips against
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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10 changed files with 101 additions and 12 deletions
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@ -87,6 +87,8 @@ What a game's screens found missing, now in `ludic.ui`:
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`pointer-events: none` lets it through;
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- `on-down` and `on-up` on a button (the pointer, Enter or A), with `:active` true while it is held
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there rather than whenever the pointer is down over it;
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- an anchored popover's `align="start|center|end"`, and `within="id"` (by default the nearest
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scroll box around it) for the bounds it is flipped against and kept inside;
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- a transition lands exactly on its end value (it had stopped a rounding error short of it, at every
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frame rate).
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