ludic.ui: a screen's nodes and envs are pooled and used again - two generations a screen, reset in place, their own lists emptied not replaced; a tree is good until its screen is built twice more (benchmark 256 -> 110 KB a frame)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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19 changed files with 307 additions and 83 deletions
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@ -7,6 +7,9 @@ import "node.ludic"
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import "node_more.ludic"
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import "view.ludic"
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import "backend.ludic"
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import "pool.ludic"
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import "pool_reset.ludic"
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import "pool_reset_more.ludic"
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import "expr.ludic"
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import "expr_parse.ludic"
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import "expr_prim.ludic"
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