ludic.compass: the marks' pools made with the state (512), compass_at's empty mark kept; ludic.base imap_clear in place; ludic.things' kept lists through kept_push; ludic.net's once-per-room and STUN log lines declared

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:22:48 +03:00
parent 8dfcccad41
commit d3911d4ba8
11 changed files with 40 additions and 19 deletions

View file

@ -26,11 +26,12 @@ export state CompassState {
cmp_cap: int = 64
cmp_list: []CompassMark = null # this frame's, sorted and culled
cmp_back: []CompassMark = null # the list the sort fills, then swapped with cmp_list
cmp_pool: []CompassMark = null # a frame's marks, reused: Ludic frees nothing
cmp_pool: []CompassMark = cmp_pool__new() # a frame's marks, made with the state and reused: Ludic frees nothing
cmp_used: int = 0
cmp_capturing: bool = false
cmp_caught: []CompassMark = null # what providers said while someone was listening
cmp_cpool: []CompassMark = null # the capture's marks, reused from one capture to the next
cmp_caught: []CompassMark = new []CompassMark # what providers said while someone was listening
cmp_cpool: []CompassMark = cmp_pool__new() # the capture's marks, reused from one capture to the next
cmp_none: CompassMark = new CompassMark # what compass_at answers past the end
cmp_cused: int = 0
cmp_ranges: []float = null
cmp_radar_from: int = 2 # marks of at least this tier are blips; the tracked one always is