fix(lang): 0.R4 - ludic.ui's UiAct is its own, and a name that meets a package's export says whose it is
A game's exported UiAct collided with ludic.ui's, which nothing outside ludic.ui uses: it is private to ludic.ui now, and a private record of one spelling in two modules never clashed. A real clash - a type named like one a package exports - is still refused, and the message names the package and the way out (`ludic_ui exports it, and exported names are one namespace - rename this one, or declare it without export inside a module of your own`). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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examples/rejected/pkg_export_clash.ludic
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examples/rejected/pkg_export_clash.ludic
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# a program's type named like a package's export is a real clash, and the message says whose
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import "ludic.ui"
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program PkgClash {
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numbers float
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property UiNode { kind: int = 3 }
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entry { print("x") }
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}
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