fix(lang): 0.R4 - ludic.ui's UiAct is its own, and a name that meets a package's export says whose it is

A game's exported UiAct collided with ludic.ui's, which nothing outside ludic.ui uses: it is private
to ludic.ui now, and a private record of one spelling in two modules never clashed. A real clash - a
type named like one a package exports - is still refused, and the message names the package and the
way out (`ludic_ui exports it, and exported names are one namespace - rename this one, or declare it
without export inside a module of your own`).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-26 06:57:35 +03:00
parent eb1e780733
commit d46f0adb5e
10 changed files with 1095 additions and 879 deletions

View file

@ -4,7 +4,7 @@
const A_CALL: int = 0
const A_SET: int = 1
const A_EMIT: int = 2
export property UiAct {
property UiAct {
kinds: []int = null
names: []string = null
exprs: []UiExpr = null