ludic.nav, ludic.wildlife (18.4): a walker's separation, and a species' spacing

nav_crowd_add takes how hard a walker keeps its distance, and WildSpecies.spacing (default 2) is a species' room from others walking by, which the valley hands the crowd. Both libraries are rebuilt; nav 15/15 on the Mac and the PC, DLL KERNEL32 only. wildlife 26/26.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 00:45:14 +03:00
parent 95f2087148
commit d83eabfdf1
8 changed files with 17 additions and 14 deletions

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@ -30,6 +30,7 @@ export property WildSpecies {
keep_away: float = 60.0 # how far its ranges keep from where the valley starts, m
range: float = 100.0 # how wide one of its ranges is, m
scale: float = 1.0 # its size, times
spacing: float = 2.0 # how much room it keeps from others walking by (a herd more): a crowd's separation
}
export state WildlifeState {