render3d: gltf_cached - a still model loaded once by dir, file and node
A game placing props while it plays (a sign an animal leaves, a fish, a bobber) loaded each through gltf_load, which reads the file and parses its document every time. gltf_cached finds the same (dir, file, node) by comparing the names in place and hands back the model the first load made; a model whose document is read after the load (ludic.anim's clips) still goes through gltf_load. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -29,6 +29,7 @@ import "post.ludic"
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import "quat.ludic"
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import "gltf.ludic"
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import "gltf_release.ludic"
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import "gltf_cached.ludic"
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import "skin.ludic"
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import "scatter.ludic"
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import "actor.ludic"
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