feat(lang): float and double types with ordinary operators
`float` (32-bit) and `double` (64-bit) with + - * / %, comparisons and unary minus. Decimal literals take their type from context and stay `fixed` elsewhere; int and long promote implicitly (LUDIC_WARN_FLOAT_PROMOTE=1 lists every promotion). float(), double(), int(), long() and fixed() convert; floats(n)/doubles(n) buffers; float fields, globals, constants and parameters; Math.* computes in float for float arguments; string/print write the shortest round-tripping decimal; float_bits/float_from_bits expose the bits. @deterministic code may not use floats. The f_* runtime helpers stay as they are. Editors know the new type words; the JetBrains plugin is 1.5.0. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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40 changed files with 67726 additions and 57272 deletions
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@ -33,6 +33,13 @@ function emit_index_addr(e: Node) -> pointer {
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g_addr_ty = "fixed"
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return rf
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}
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if (base.ty == "floats") or (base.ty == "doubles") { # IEEE float / double elements
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var et = "float"
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if (base.ty == "doubles") { et = "double" }
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let rd = emit_bind(`getelementptr inbounds {et}, ptr {base.code}, i32 {bi.code}`)
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g_addr_ty = et
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return rd
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}
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if (base.ty == "pointers") { # a `pointers` buffer: pointer elements
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let rp = emit_bind(`getelementptr inbounds ptr, ptr {base.code}, i32 {bi.code}`)
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g_addr_ty = "ptr"
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