feat(lang): float and double types with ordinary operators
`float` (32-bit) and `double` (64-bit) with + - * / %, comparisons and unary minus. Decimal literals take their type from context and stay `fixed` elsewhere; int and long promote implicitly (LUDIC_WARN_FLOAT_PROMOTE=1 lists every promotion). float(), double(), int(), long() and fixed() convert; floats(n)/doubles(n) buffers; float fields, globals, constants and parameters; Math.* computes in float for float arguments; string/print write the shortest round-tripping decimal; float_bits/float_from_bits expose the bits. @deterministic code may not use floats. The f_* runtime helpers stay as they are. Editors know the new type words; the JetBrains plugin is 1.5.0. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@ -17,7 +17,7 @@ packages cleanly can still fail to load:
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scheduled-for-removal API usages.
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- `./gradlew runIde` boots a real IDEA 2025.3 with the plugin installed. The
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sandbox log line to look for is
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`Loaded custom plugins: LSP4IJ (0.20.1), Ludic (1.4.0)` in
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`Loaded custom plugins: LSP4IJ (0.20.1), Ludic (1.5.0)` in
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`.intellijPlatform/sandbox/Ludic/IC-2025.3/log/idea.log`.
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**If the plugin does not appear in Settings -> Plugins after installing**, the
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@ -35,7 +35,7 @@ as the error message, which is not obvious the first time you see it:
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```bash
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export JAVA_HOME=$(/usr/libexec/java_home -v 21) # macOS
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cd tools/editors/jetbrains
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./gradlew buildPlugin # -> build/distributions/Ludic-1.4.0.zip
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./gradlew buildPlugin # -> build/distributions/Ludic-1.5.0.zip
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./gradlew runIde # try it in a sandbox IDE
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```
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@ -1,6 +1,6 @@
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pluginGroup = io.ludic.ide
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pluginName = Ludic
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pluginVersion = 1.4.0
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pluginVersion = 1.5.0
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# 2024.2 (242) is the oldest platform LSP4IJ 0.20+ installs on, so it is the
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# floor here too: claiming older would let an IDE accept this plugin and then
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@ -71,7 +71,7 @@ object LudicVocabulary {
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"enable", "disable", "match", "machine", "prefab", "state", "become", "where",
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"and", "or", "not", "break", "continue", "new", "emit", "cancel", "try"
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)
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val PRIMITIVES = setOf("int", "long", "fixed", "countdown", "bool", "entity", "string", "pointer", "byte", "words", "fixeds", "pointers", "Vector", "IVec2", "Rect", "void")
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val PRIMITIVES = setOf("int", "long", "fixed", "float", "double", "countdown", "bool", "entity", "string", "pointer", "byte", "words", "fixeds", "floats", "doubles", "pointers", "Vector", "IVec2", "Rect", "void")
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val PHASES = setOf("Start", "Input", "FixedUpdate", "Update", "LateUpdate", "Render", "Overlay")
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val WIDGETS = setOf("panel", "col", "row", "label", "button", "image", "spacer")
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