ludic.ui: a hole's text found by its pieces in the memo (built only when it first reads that way), avals left for the attributes read as text, a class's [root] made once, and a dev build's reload lets go of every file it read only to compare
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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10 changed files with 76 additions and 18 deletions
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@ -12,6 +12,7 @@ import "pool_reset.ludic"
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import "pool_reset_more.ludic"
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import "memo.ludic"
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import "memo_join.ludic"
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import "eval_text.ludic"
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import "units_pieces.ludic"
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import "expr.ludic"
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import "expr_parse.ludic"
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