feat(npc, nav): 17.5 - a person walks by the world's way where it has one (NpcWorld.way: the next corner toward the target, asked every half second, on reaching it or for a new target; the errand begins only at the target itself; the step round and the give-up stay the fallback), way_test round a wall; and ludic.nav reads a mesh file into the shim's own memory and frees it once parsed, so loading a map leaves nothing in Ludic's never-freed heap
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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