feat(npc, nav): 17.5 - a person walks by the world's way where it has one (NpcWorld.way: the next corner toward the target, asked every half second, on reaching it or for a new target; the errand begins only at the target itself; the step round and the give-up stay the fallback), way_test round a wall; and ludic.nav reads a mesh file into the shim's own memory and frees it once parsed, so loading a map leaves nothing in Ludic's never-freed heap

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-27 21:57:34 +03:00
parent 4add35b4ca
commit ee0768bf3e
12 changed files with 184 additions and 39 deletions

View file

@ -10,6 +10,7 @@ import "ground.ludic"
import "spots.ludic"
import "routine.ludic"
import "walk.ludic"
import "way.ludic"
import "act.ludic"
import "names.ludic"
import "census.ludic"