Merge lang/png-jobs into main (gathering every branch; main's side kept on conflicts)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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eeb7a3d5fb
2 changed files with 183 additions and 0 deletions
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@ -960,6 +960,8 @@ export state Render3dState {
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tex_channels: int = 0
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tex_depth: int = 0 # bits per sample (8 or 16)
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tex_file_len: int = 0
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tex_pf: []PngJob = null # what tex_prefetch decoded, for png_decode to take (png_jobs.ludic)
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tex_zs: []ZInflate = null # an inflate context per concurrent decode, made on this thread
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tex_anisotropy: fixed = 16.0
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tex_size_ws: []int = new []int
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tex_size_hs: []int = new []int
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