refactor(lang): rename the ptr/ptrs types to pointer/pointers
Expand the abbreviated pointer types to full words on the language surface: ptr -> pointer (a raw address / FFI handle) ptrs -> pointers (a buffer of pointers) The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps `pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only the Ludic-level surface changes. Rewrites type annotations across all sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing in emit_addr, the grammars/LSP/JetBrains tokens, and the docs (type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their conventional short spelling (like Math). Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
b7745a4600
commit
effb3f637f
76 changed files with 516 additions and 516 deletions
|
|
@ -160,10 +160,10 @@ compiler intrinsics that lower to direct calls into the platform ABI.
|
|||
|
||||
| intrinsic | lowers to |
|
||||
| --- | --- |
|
||||
| `mem_alloc(n) -> ptr`, `mem_free`, `mem_copy`, `mem_set` | `malloc`, `free`, `memcpy`, `memset` |
|
||||
| `mem_alloc(n) -> pointer`, `mem_free`, `mem_copy`, `mem_set` | `malloc`, `free`, `memcpy`, `memset` |
|
||||
| `peek8/peek32(p, i) -> int`, `poke8/poke32(p, i, v)` | `load` / `store` |
|
||||
| `ptr_add(p, n) -> ptr`, `ptr_null()`, `ptr_is_null(p)` | `getelementptr`, `null` |
|
||||
| `file_open(path, mode) -> ptr`, `file_read`, `file_write`, `file_close` | `fopen`, `fread`, `fwrite`, `fclose` |
|
||||
| `ptr_add(p, n) -> pointer`, `ptr_null()`, `ptr_is_null(p)` | `getelementptr`, `null` |
|
||||
| `file_open(path, mode) -> pointer`, `file_read`, `file_write`, `file_close` | `fopen`, `fread`, `fwrite`, `fclose` |
|
||||
| `read_byte() -> int`, `write_byte(c)`, `print_str(s)`, `print_int(n)` | `getchar`, `putchar`, `printf` |
|
||||
| `str_len(s) -> int`, `os_exit(code)`, `os_time() -> int` | `strlen`, `exit`, `time` |
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue