refactor(lang): rename the ptr/ptrs types to pointer/pointers

Expand the abbreviated pointer types to full words on the language surface:
  ptr   ->  pointer     (a raw address / FFI handle)
  ptrs  ->  pointers    (a buffer of pointers)

The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps
`pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only
the Ludic-level surface changes. Rewrites type annotations across all
sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing
in emit_addr, the grammars/LSP/JetBrains tokens, and the docs
(type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their
conventional short spelling (like Math).

Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-30 01:58:54 +03:00
parent b7745a4600
commit effb3f637f
76 changed files with 516 additions and 516 deletions

View file

@ -66,9 +66,9 @@ const E_SLICE: int = 44 # s[a..b] — substring (a=base, b=start, c=end
property Node {
kind: int = 0
s: ptr = null # name / operator / string / type-of-new
s: pointer = null # name / operator / string / type-of-new
ival: int = 0 # int literal, bool, flags
ty: ptr = null # declared type (let/param/field/fn/var/const)
ty: pointer = null # declared type (let/param/field/fn/var/const)
a: Node # fixed children (meaning per kind)
b: Node
c: Node