refactor(lang): rename the ptr/ptrs types to pointer/pointers
Expand the abbreviated pointer types to full words on the language surface: ptr -> pointer (a raw address / FFI handle) ptrs -> pointers (a buffer of pointers) The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps `pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only the Ludic-level surface changes. Rewrites type annotations across all sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing in emit_addr, the grammars/LSP/JetBrains tokens, and the docs (type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their conventional short spelling (like Math). Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -66,9 +66,9 @@ const E_SLICE: int = 44 # s[a..b] — substring (a=base, b=start, c=end
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property Node {
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kind: int = 0
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s: ptr = null # name / operator / string / type-of-new
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s: pointer = null # name / operator / string / type-of-new
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ival: int = 0 # int literal, bool, flags
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ty: ptr = null # declared type (let/param/field/fn/var/const)
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ty: pointer = null # declared type (let/param/field/fn/var/const)
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a: Node # fixed children (meaning per kind)
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b: Node
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c: Node
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