refactor(lang): rename the ptr/ptrs types to pointer/pointers
Expand the abbreviated pointer types to full words on the language surface: ptr -> pointer (a raw address / FFI handle) ptrs -> pointers (a buffer of pointers) The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps `pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only the Ludic-level surface changes. Rewrites type annotations across all sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing in emit_addr, the grammars/LSP/JetBrains tokens, and the docs (type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their conventional short spelling (like Math). Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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76 changed files with 516 additions and 516 deletions
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@ -2,7 +2,7 @@
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# module-level material (types, globals, string constants) into one buffer and
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# function bodies into another, then prints them in order.
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property Buf { data: ptr = null, len: int = 0, cap: int = 0 }
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property Buf { data: pointer = null, len: int = 0, cap: int = 0 }
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function buf_new() -> Buf {
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let b = new Buf
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@ -21,9 +21,9 @@ function buf_putc(b: Buf, c: int) -> void {
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b.data[b.len] = c
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b.len = b.len + 1
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}
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function buf_puts(b: Buf, s: ptr) -> void {
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function buf_puts(b: Buf, s: pointer) -> void {
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var i = 0
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while s[i] != 0 { buf_putc(b, s[i]); i = i + 1 }
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}
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function buf_puti(b: Buf, n: int) -> void { buf_puts(b, itoa(n)) }
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function buf_str(b: Buf) -> ptr { b.data[b.len] = 0; return b.data }
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function buf_str(b: Buf) -> pointer { b.data[b.len] = 0; return b.data }
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