refactor(lang): rename the ptr/ptrs types to pointer/pointers
Expand the abbreviated pointer types to full words on the language surface: ptr -> pointer (a raw address / FFI handle) ptrs -> pointers (a buffer of pointers) The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps `pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only the Ludic-level surface changes. Rewrites type annotations across all sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing in emit_addr, the grammars/LSP/JetBrains tokens, and the docs (type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their conventional short spelling (like Math). Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -2,19 +2,19 @@
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# t in 0.0..1.0, returning an eased fixed. All pure Q16.16, deterministic. The
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# "juice" layer that makes motion feel good (Robert Penner's easings).
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function is_ease_ns(meth: ptr) -> bool {
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function is_ease_ns(meth: pointer) -> bool {
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if (meth == "in") or (meth == "out") or (meth == "in_out") { return true }
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if (meth == "back") or (meth == "bounce") or (meth == "elastic") { return true }
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return false
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}
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# n1 * u * u (u a fixed code) -> code of a fixed i32
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function ease_bounce_seg(u: ptr) -> ptr {
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function ease_bounce_seg(u: pointer) -> pointer {
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let uu = fx_mul_code(u, u)
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return fx_mul_code(uu, "495616") # 7.5625 * u*u
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}
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function emit_ease_ns(meth: ptr, e: Node) -> Val {
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function emit_ease_ns(meth: pointer, e: Node) -> Val {
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let t = emit_expr(e.kids[0])
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if (meth == "in") { # ease-in quad: t*t
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return val(fx_mul_code(t.code, t.code), "fixed")
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