refactor(lang): rename the ptr/ptrs types to pointer/pointers

Expand the abbreviated pointer types to full words on the language surface:
  ptr   ->  pointer     (a raw address / FFI handle)
  ptrs  ->  pointers    (a buffer of pointers)

The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps
`pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only
the Ludic-level surface changes. Rewrites type annotations across all
sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing
in emit_addr, the grammars/LSP/JetBrains tokens, and the docs
(type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their
conventional short spelling (like Math).

Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-30 01:58:54 +03:00
parent b7745a4600
commit effb3f637f
76 changed files with 516 additions and 516 deletions

View file

@ -2,19 +2,19 @@
# t in 0.0..1.0, returning an eased fixed. All pure Q16.16, deterministic. The
# "juice" layer that makes motion feel good (Robert Penner's easings).
function is_ease_ns(meth: ptr) -> bool {
function is_ease_ns(meth: pointer) -> bool {
if (meth == "in") or (meth == "out") or (meth == "in_out") { return true }
if (meth == "back") or (meth == "bounce") or (meth == "elastic") { return true }
return false
}
# n1 * u * u (u a fixed code) -> code of a fixed i32
function ease_bounce_seg(u: ptr) -> ptr {
function ease_bounce_seg(u: pointer) -> pointer {
let uu = fx_mul_code(u, u)
return fx_mul_code(uu, "495616") # 7.5625 * u*u
}
function emit_ease_ns(meth: ptr, e: Node) -> Val {
function emit_ease_ns(meth: pointer, e: Node) -> Val {
let t = emit_expr(e.kids[0])
if (meth == "in") { # ease-in quad: t*t
return val(fx_mul_code(t.code, t.code), "fixed")