refactor(lang): rename the ptr/ptrs types to pointer/pointers
Expand the abbreviated pointer types to full words on the language surface: ptr -> pointer (a raw address / FFI handle) ptrs -> pointers (a buffer of pointers) The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps `pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only the Ludic-level surface changes. Rewrites type annotations across all sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing in emit_addr, the grammars/LSP/JetBrains tokens, and the docs (type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their conventional short spelling (like Math). Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -3,12 +3,12 @@
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# the wall clock and is explicitly non-deterministic. The frame clock ticks at a
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# fixed 60 per second, so delta is the constant 1/60 s = 1092 in Q16.16.
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function is_time_ns(meth: ptr) -> bool {
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function is_time_ns(meth: pointer) -> bool {
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if (meth == "frame") or (meth == "delta") or (meth == "elapsed") or (meth == "now") { return true }
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return false
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}
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function emit_time_ns(meth: ptr, e: Node) -> Val {
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function emit_time_ns(meth: pointer, e: Node) -> Val {
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if (meth == "frame") { # completed frames since start
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return val(emit_bind("load i32, ptr @L_frame"), "int")
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}
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