refactor(lang): rename the ptr/ptrs types to pointer/pointers

Expand the abbreviated pointer types to full words on the language surface:
  ptr   ->  pointer     (a raw address / FFI handle)
  ptrs  ->  pointers    (a buffer of pointers)

The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps
`pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only
the Ludic-level surface changes. Rewrites type annotations across all
sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing
in emit_addr, the grammars/LSP/JetBrains tokens, and the docs
(type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their
conventional short spelling (like Math).

Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-30 01:58:54 +03:00
parent b7745a4600
commit effb3f637f
76 changed files with 516 additions and 516 deletions

View file

@ -3,12 +3,12 @@
# the wall clock and is explicitly non-deterministic. The frame clock ticks at a
# fixed 60 per second, so delta is the constant 1/60 s = 1092 in Q16.16.
function is_time_ns(meth: ptr) -> bool {
function is_time_ns(meth: pointer) -> bool {
if (meth == "frame") or (meth == "delta") or (meth == "elapsed") or (meth == "now") { return true }
return false
}
function emit_time_ns(meth: ptr, e: Node) -> Val {
function emit_time_ns(meth: pointer, e: Node) -> Val {
if (meth == "frame") { # completed frames since start
return val(emit_bind("load i32, ptr @L_frame"), "int")
}