refactor(lang): rename the ptr/ptrs types to pointer/pointers
Expand the abbreviated pointer types to full words on the language surface: ptr -> pointer (a raw address / FFI handle) ptrs -> pointers (a buffer of pointers) The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps `pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only the Ludic-level surface changes. Rewrites type annotations across all sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing in emit_addr, the grammars/LSP/JetBrains tokens, and the docs (type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their conventional short spelling (like Math). Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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76 changed files with 516 additions and 516 deletions
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@ -14,7 +14,7 @@ function ui_wtype(w: Node) -> int {
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if (s == "image") { return 5 }; if (s == "spacer") { return 6 }
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return 0
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}
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function ui_prop(w: Node, key: ptr) -> Node {
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function ui_prop(w: Node, key: pointer) -> Node {
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var i = 0
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while i < len(w.b.kids) { if (w.b.kids[i].s == key) { return w.b.kids[i].a }; i = i + 1 }
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return null
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@ -40,7 +40,7 @@ function has_ui() -> bool {
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}
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# index of a UI_<name>: a ui block's root, or a widget's id=
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function ui_index_of(nm: ptr) -> int {
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function ui_index_of(nm: pointer) -> int {
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let s = nm[3..len(nm)] # strip "UI_"
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let u = 0; var bi = 0
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var i = 0
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@ -56,14 +56,14 @@ function ui_index_of(nm: ptr) -> int {
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}
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return 0
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}
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function is_ui_ident(nm: ptr) -> bool {
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function is_ui_ident(nm: pointer) -> bool {
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return len(nm) > 3 and nm[0] == 85 and nm[1] == 73 and nm[2] == 95 # "UI_"
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}
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function ll_ui_set(idx: int, key: int, val: ptr) -> void {
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function ll_ui_set(idx: int, key: int, val: pointer) -> void {
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emit(" call void @fn_rt_ui_set(i32 "); emit(itoa(idx)); emit(", i32 "); emit(itoa(key)); emit(", i32 "); emit(val); emit(")\n")
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}
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function ui_prop_key(k: ptr) -> int {
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function ui_prop_key(k: pointer) -> int {
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if (k == "w") { return 2 }; if (k == "h") { return 3 }; if (k == "x") { return 4 }; if (k == "y") { return 5 }
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if (k == "pad") { return 7 }; if (k == "gap") { return 8 }; if (k == "bg") { return 9 }; if (k == "fg") { return 10 }
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if (k == "border") { return 11 }; if (k == "grow") { return 13 }; if (k == "font") { return 14 }; if (k == "size") { return 15 }
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