refactor(lang): rename the ptr/ptrs types to pointer/pointers
Expand the abbreviated pointer types to full words on the language surface: ptr -> pointer (a raw address / FFI handle) ptrs -> pointers (a buffer of pointers) The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps `pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only the Ludic-level surface changes. Rewrites type annotations across all sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing in emit_addr, the grammars/LSP/JetBrains tokens, and the docs (type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their conventional short spelling (like Math). Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -1,7 +1,7 @@
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# io.ludic — reading the input file and writing the output, plus tiny stdio.
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# The compiler reads one .ludic file whole and emits LLVM IR text to stdout.
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function read_file(path: string) -> ptr {
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function read_file(path: string) -> pointer {
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let f = file_open(path, "rb")
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if (f == null) { return null }
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file_seek(f, 0, 2)
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@ -15,7 +15,7 @@ function read_file(path: string) -> ptr {
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}
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# length of a NUL-terminated buffer
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function cstr_len(s: ptr) -> int {
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function cstr_len(s: pointer) -> int {
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var n = 0
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while s[n] != 0 { n = n + 1 }
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return n
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