refactor(lang): rename the ptr/ptrs types to pointer/pointers

Expand the abbreviated pointer types to full words on the language surface:
  ptr   ->  pointer     (a raw address / FFI handle)
  ptrs  ->  pointers    (a buffer of pointers)

The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps
`pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only
the Ludic-level surface changes. Rewrites type annotations across all
sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing
in emit_addr, the grammars/LSP/JetBrains tokens, and the docs
(type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their
conventional short spelling (like Math).

Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-30 01:58:54 +03:00
parent b7745a4600
commit effb3f637f
76 changed files with 516 additions and 516 deletions

View file

@ -1,7 +1,7 @@
# io.ludic — reading the input file and writing the output, plus tiny stdio.
# The compiler reads one .ludic file whole and emits LLVM IR text to stdout.
function read_file(path: string) -> ptr {
function read_file(path: string) -> pointer {
let f = file_open(path, "rb")
if (f == null) { return null }
file_seek(f, 0, 2)
@ -15,7 +15,7 @@ function read_file(path: string) -> ptr {
}
# length of a NUL-terminated buffer
function cstr_len(s: ptr) -> int {
function cstr_len(s: pointer) -> int {
var n = 0
while s[n] != 0 { n = n + 1 }
return n