ludic.i18n: keys (phase 26.1) - en.po as the base, tr/trf/trn marked strings made into text by L, keyed plurals, the fallback to English then the key ([[key]] loud in a dev build), the English form beside it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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10 changed files with 355 additions and 4 deletions
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@ -3,6 +3,7 @@ export function i18n_use(i18n_st: mut I18nState, code: string) -> void {
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if i18n_st.codes == null { i18n_init(i18n_st) }
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i18n_st.on = false
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i18n_st.cur = "en"
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kc_clear(i18n_st)
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var k = i18n_index(i18n_st, code)
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let forced = I18nWorld.forced()
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if len(forced) > 0 { k = i18n_index(i18n_st, forced) }
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@ -36,6 +37,7 @@ export function i18n_use(i18n_st: mut I18nState, code: string) -> void {
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@alloc_ok("on a language change: the language's messages read in")
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export function i18n_load_text(i18n_st: mut I18nState, text: string) -> void {
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let es = i18n_parse(text)
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kc_clear(i18n_st)
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i18n_st.exact = Dict.new()
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i18n_st.out = new []string
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i18n_st.cache = Dict.new()
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@ -82,6 +84,7 @@ export function i18n_load_text(i18n_st: mut I18nState, text: string) -> void {
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# English again: nothing loaded, nothing translated
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export function i18n_off(i18n_st: mut I18nState) -> void {
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kc_clear(i18n_st)
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i18n_st.on = false
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i18n_st.cur = "en"
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}
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