feat(lang): module NAME uses A, B - a module reaches only the modules it names

A reference from a module that declares uses into a module it does not
name is refused, exported or not, naming the use and the fix. A module
with no uses clause keeps the old rule; a package's module is always
usable; a friend is not held to it; a cycle in the declared graph is
refused; LUDIC_VIS_REPORT=1 lists the violations as uses: lines. Reseed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 04:06:45 +03:00
parent dd6a449921
commit f4533331e7
19 changed files with 53571 additions and 50826 deletions

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# L3: two modules that each say they use the other are refused, whatever they call
import "uses_cycle/a"
import "uses_cycle/b"
program UsesCycle {
entry {
print(two())
}
}

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# a/index.ludic - a uses b
module a uses b
export function one() -> int {
return 1
}

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# b/index.ludic - and b uses a: the declared graph goes round
module b uses a
export function two() -> int {
return one() + 1
}

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# L3: fishing says `uses base` and calls items.inv_add - exported, but not a module fishing names
import "uses_valley/items"
import "uses_valley/fishing"
program UsesMissing {
entry {
print(land())
}
}

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# fishing/index.ludic - says it uses base, and then reaches into items
module fishing uses base
export function land() -> int {
return inv_add(1)
}

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# items/index.ludic - exports inv_add, but that is not enough for a module that says `uses`
module items
export function inv_add(n: int) -> int {
return n + 1
}