refactor(packages): 0.R5 - the rest of the lazy starts are defaults - hints' rail (sized by hints_config), lab's CRC table, rpg's crafting / items / inventory / quests / dialog, shooter's weapons, prefs, and npc's and gameplay's empty ensures gone; gameplay's faction table sits beside its state, since a default names only what is declared before it; --tighten over their tests and examples

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-27 03:07:29 +03:00
parent 9e4f4edb92
commit f516148e46
15 changed files with 73 additions and 169 deletions

View file

@ -2,7 +2,7 @@
export state LabState {
lb_plate: Actor = null
lb_plate_dir: string = ""
lp_table: []long = null
lp_table: []long = lp_crc_table()
lp_w: int = 0
lp_h: int = 0
lb_scene: string = ""