ludic.ui, ludic.i18n: frame_keeps and birth_leaks to 0 - :nth-child's a and b read once per argument, a border-image's miss its own function; typing, the dev dump, parsing, the pointer ring's making, Ln's counted line and the plural header declared

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:46:00 +03:00
parent 23d204b9fc
commit f8825dc55a
16 changed files with 67 additions and 23 deletions

View file

@ -1,11 +1,13 @@
# pointer_ring.ludic - a pointer event's record and the Value its handler is given, made once
# events are made once and taken in turn: more than a frame fires before its handlers have run
const PE_RING: int = 16
@alloc_ok("once: made with the state")
function pe_evs__new() -> []UiPointer {
let xs = new []UiPointer
for i in 0 .. PE_RING { push(xs, new UiPointer) }
return xs
}
@alloc_ok("once: made with the state")
function pe_vals__new() -> []Val {
let xs = new []Val
for i in 0 .. PE_RING {