ludic.ui, ludic.i18n: frame_keeps and birth_leaks to 0 - :nth-child's a and b read once per argument, a border-image's miss its own function; typing, the dev dump, parsing, the pointer ring's making, Ln's counted line and the plural header declared
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
23d204b9fc
commit
f8825dc55a
16 changed files with 67 additions and 23 deletions
|
|
@ -1,11 +1,13 @@
|
|||
# pointer_ring.ludic - a pointer event's record and the Value its handler is given, made once
|
||||
# events are made once and taken in turn: more than a frame fires before its handlers have run
|
||||
const PE_RING: int = 16
|
||||
@alloc_ok("once: made with the state")
|
||||
function pe_evs__new() -> []UiPointer {
|
||||
let xs = new []UiPointer
|
||||
for i in 0 .. PE_RING { push(xs, new UiPointer) }
|
||||
return xs
|
||||
}
|
||||
@alloc_ok("once: made with the state")
|
||||
function pe_vals__new() -> []Val {
|
||||
let xs = new []Val
|
||||
for i in 0 .. PE_RING {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue