examples: text keys - lang/i18n (k"" and kn"" keys, == on them, a @Text Key field's derived key, @TextKey, a component's t('key', ...) and its one line of English left, en.po with a plural and descriptions, tr.po missing, fuzzy and extra) and rejected/i18n_keys (a key en.po lacks, a plural key without msgid_plural, a Key / string mix-up, a derived key en.po lacks, a template's missing t() key, hole counts and an undescribed split); their cases in ludic-dev test (added, not run)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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examples/rejected/i18n_keys/lang/en.po
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examples/rejected/i18n_keys/lang/en.po
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# The source language of the refused examples: two keys, and one English under two undescribed keys.
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msgid ""
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msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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#. On the pause menu: returns to play.
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msgid "pause.resume"
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msgstr "Resume"
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#. The day on the HUD. {1} = the day number
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msgid "hud.day"
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msgstr "Day {1}"
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msgid "shop.close"
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msgstr "Close"
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msgid "map.close"
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msgstr "Close"
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