ludic.ui, runtime, compiler: an expression's Value comes from the screen's pool while it is built (never a state's start or an action's), true and false shared, calc() terms pooled and read in place, a model's list fields filled in place (value_set_ints/strs/floats/bools); reseeded

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 01:05:35 +03:00
parent 25f4d49e43
commit fa119d234b
18 changed files with 44838 additions and 44532 deletions

View file

@ -5,21 +5,21 @@ function ui_eval(ui_st: mut UiState, x: UiExpr, e: UiEnv) -> Val {
if x.op == X_MEMBER {
let o = ui_eval(ui_st, x.a, e)
if Value.kind(o) == 6 and Value.has(o, x.s) != 0 { return Value.get(o, x.s) }
if Value.kind(o) == 5 and x.s == "length" { return Value.int(Value.count(o)) }
if Value.kind(o) == 5 and x.s == "length" { return uv_int(ui_st, Value.count(o)) }
ui_err(ui_st, `.{x.s}: there is no such field`)
return Value.null()
}
if x.op == X_INDEX { return Value.at(ui_eval(ui_st, x.a, e), Value.as_int(ui_eval(ui_st, x.b, e))) }
if x.op == X_CALL { return ev_call(ui_st, x, e) }
if x.op == X_NOT { return vl_bool(not vl_truthy(ui_eval(ui_st, x.a, e))) }
if x.op == X_NEG { return vl_arith("-", Value.int(0), ui_eval(ui_st, x.a, e)) }
if x.op == X_NOT { return vl_bool(ui_st, not vl_truthy(ui_eval(ui_st, x.a, e))) }
if x.op == X_NEG { return vl_arith(ui_st, "-", mm_ival(ui_st, 0), ui_eval(ui_st, x.a, e)) }
if x.op == X_AND {
if not vl_truthy(ui_eval(ui_st, x.a, e)) { return vl_bool(false) }
return vl_bool(vl_truthy(ui_eval(ui_st, x.b, e)))
if not vl_truthy(ui_eval(ui_st, x.a, e)) { return vl_bool(ui_st, false) }
return vl_bool(ui_st, vl_truthy(ui_eval(ui_st, x.b, e)))
}
if x.op == X_OR {
if vl_truthy(ui_eval(ui_st, x.a, e)) { return vl_bool(true) }
return vl_bool(vl_truthy(ui_eval(ui_st, x.b, e)))
if vl_truthy(ui_eval(ui_st, x.a, e)) { return vl_bool(ui_st, true) }
return vl_bool(ui_st, vl_truthy(ui_eval(ui_st, x.b, e)))
}
if x.op == X_COND {
if vl_truthy(ui_eval(ui_st, x.a, e)) { return ui_eval(ui_st, x.b, e) }
@ -27,10 +27,10 @@ function ui_eval(ui_st: mut UiState, x: UiExpr, e: UiEnv) -> Val {
}
if x.op == X_TEXT {
var out = ""
for i in 0 .. len(x.args) { out = out + vl_text(ui_eval(ui_st, x.args[i], e)) }
return Value.str(out)
for i in 0 .. len(x.args) { out = out + vl_text_u(ui_st, ui_eval(ui_st, x.args[i], e)) }
return uv_str(ui_st, out)
}
return vl_binary(x.s, ui_eval(ui_st, x.a, e), ui_eval(ui_st, x.b, e))
return vl_binary(ui_st, x.s, ui_eval(ui_st, x.a, e), ui_eval(ui_st, x.b, e))
}
# a call: len() and range() are the template's own, anything else is the view's
function ev_call(ui_st: mut UiState, x: UiExpr, e: UiEnv) -> Val {
@ -46,10 +46,10 @@ function ev_call(ui_st: mut UiState, x: UiExpr, e: UiEnv) -> Val {
}
# the call itself, its arguments evaluated; a callee reads them and keeps none
function ev_call_with(ui_st: mut UiState, x: UiExpr, e: UiEnv, args: Val) -> Val {
if x.s == "len" and len(x.args) == 1 { return Value.int(Value.count(Value.at(args, 0))) }
if x.s == "len" and len(x.args) == 1 { return uv_int(ui_st, Value.count(Value.at(args, 0))) }
if x.s == "range" and len(x.args) == 1 {
let out = Value.list()
for i in 0 .. Value.as_int(Value.at(args, 0)) { Value.add(out, Value.int(i)) }
let out = uv_list(ui_st)
for i in 0 .. Value.as_int(Value.at(args, 0)) { Value.add(out, uv_int(ui_st, i)) }
return out
}
var at = e