feat(render3d): terrain_lake_carve - a height map may carry its own lake bed
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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5 changed files with 16 additions and 2 deletions
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@ -157,7 +157,8 @@ U 4be7acd9 frag u_dem_base 776 float 1 0
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U 4be7acd9 frag u_origin 784 vec2 1 0
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U 4be7acd9 frag u_lake 800 vec4 1 0
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U 4be7acd9 frag u_lake_level 816 float 1 0
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U 4be7acd9 frag u_sea_level 820 float 1 0
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U 4be7acd9 frag u_lake_carve 820 float 1 0
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U 4be7acd9 frag u_sea_level 824 float 1 0
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U 4be7acd9 frag u_isle 832 vec4 1 0
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U 4be7acd9 frag u_isle_mode 848 float 1 0
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U 4be7acd9 frag u_dem_blur 852 float 1 0
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