Merge branch 'fix/arrows-http-backspace': held arrow keys, ludic build Http.* link, macOS Backspace

# Conflicts:
#	tools/ludic-cli/build.ludic
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-13 03:28:29 +03:00
commit fb4d904ab6
10 changed files with 1071 additions and 990 deletions

View file

@ -48,7 +48,7 @@ function compile_app(src: pointer, out: pointer, mode: int, save: bool) -> bool
if mode == 2 {
if not shq(`{ludicc()} --headless {src} --emit-llvm -o {ll}`) { return false }
if not shq(`{cc()} -O2 {ll}{gl_link_flags(ll)}{pbf} -o {out}`) { return false }
if not shq(`{cc()} -O2 {ll}{gl_link_flags(ll)}{http_link_flags(ll)}{pbf} -o {out}`) { return false }
if not save { shell(`rm -f {ll}`) }
return true
}
@ -58,7 +58,7 @@ function compile_app(src: pointer, out: pointer, mode: int, save: bool) -> bool
# canonical `ludicc -o` path links it only when Audio.* is used.
let cocoa = `{home}runtime/native/cocoa.ll`
let audio = `{home}runtime/native/audio.ll`
if not shq(`{cc()} -O2 {ll} {cocoa} {audio} -framework Cocoa -Wl,-needed_framework,GameController -Wl,-needed_framework,AVFoundation -Wl,-rpath,@loader_path{gl_link_flags(ll)}{pbf} -o {out}`) { return false }
if not shq(`{cc()} -O2 {ll} {cocoa} {audio} -framework Cocoa -Wl,-needed_framework,GameController -Wl,-needed_framework,AVFoundation -Wl,-rpath,@loader_path{gl_link_flags(ll)}{http_link_flags(ll)}{pbf} -o {out}`) { return false }
if not save { shell(`rm -f {ll}`) }
return true
}
@ -71,6 +71,14 @@ function gl_link_flags(ll: pointer) -> pointer {
return ` {home}runtime/native/gl.ll {home}runtime/native/gl_thunks.ll -framework OpenGL`
}
# A program that uses Http.* calls the @hs_* transport; link http.ll and Foundation only
# then, in both modes, as `ludicc -o` does (selfhost/main.ludic). Without it a Http.*
# program built through `ludic build` failed to link on every hs_* symbol.
function http_link_flags(ll: pointer) -> pointer {
if not shq(`grep -q "@hs_" {ll}`) { return "" }
return ` {ludic_home()}runtime/native/http.ll -Wl,-needed_framework,Foundation`
}
# the directory part of a path, without the trailing '/' ("" when there is none)
function dir_of_path(p: pointer) -> pointer {
var last = -1