ludic.ui: a bar's min, max and value read without ui_attr's new null for a miss (ui_attr_float), and the action answer ring made full with the state - craft's bar kept a block a frame, pack/shop/journal kept one frame filling the ring

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 18:56:10 +03:00
parent 8c72437ecc
commit fc22c3f250
4 changed files with 17 additions and 7 deletions

View file

@ -94,6 +94,11 @@ export function ui_attr_has(n: UiNode, key: string) -> bool {
}
return false
}
# an attribute as a number, `none` when it is not there - without ui_attr's new null for a miss
export function ui_attr_float(n: UiNode, key: string, none: float) -> float {
if not ui_attr_has(n, key) { return none }
return Value.as_float(ui_attr(n, key))
}
export function ui_attr_text(n: UiNode, key: string) -> string {
if n.akeys == null { return "" }
for i in 0 .. len(n.akeys) {