Phase 7a: bitwise operators & | ^ << >> ~ (retire band/bor/shl/…)
First step of the "stop feeling like C" pass. Bitwise ops were functions (`band(x, MASK)`, `shl(a, 3)`); they are now real operators: band -> & bor -> | bxor -> ^ shl -> << shr -> >> bnot -> ~ Precedence is Go-style so the C footgun is gone: `<<`/`>>`/`&` bind like `*`, `|`/`^` like `+`, both tighter than comparison — `flags & MASK == 0` parses as `(flags & MASK) == 0`. `>>` is logical (lshr), matching the old `shr`. Mechanics: lexer tokenizes `<< >> & | ^ ~`; p_mul takes `<< >> &`, p_add takes `| ^`, p_unary takes `~`; emit_bin routes them through the existing int arith path (arith_code gains and/or/xor/shl/lshr) and E_UN handles `~`. The six intrinsics are deleted. Delivered as two reseeds: (A) add the operators keeping the intrinsics, (B) migrate every call site to operator form (85 lines across compiler + runtime, via a balanced-paren call->operator script; two multi-line big-endian reads in image/truetype done by hand) and delete the intrinsics. Vocabulary drops the six from LUDIC_INTRINSICS (ludic_syntax.h, grammar, LudicTokens.kt) and the grammar gains a bitwise-operator rule. LANGUAGE.md precedence table rewritten. Reseeded (21724 lines); C-free fixpoint holds; goldens byte-identical (the PNG and TrueType decoders lean on these ops); 17/17; vocab + doc-fences clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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18 changed files with 3417 additions and 3403 deletions
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@ -36,13 +36,13 @@ fn z_bits(need: int) -> int {
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z_err = 1
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return 0
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}
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val = bor(val, shl(peek8(z_src, z_pos), z_bitcnt))
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val = (val | (peek8(z_src, z_pos) << z_bitcnt))
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z_pos = z_pos + 1
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z_bitcnt = z_bitcnt + 8
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}
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z_bitbuf = shr(val, need)
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z_bitbuf = (val >> need)
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z_bitcnt = z_bitcnt - need
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return band(val, shl(1, need) - 1)
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return (val & ((1 << need) - 1))
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}
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# ---- Huffman tables -------------------------------------------------------
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@ -83,14 +83,14 @@ fn z_decode(table: ptr) -> int {
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var first = 0
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var index = 0
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for len in 1 .. 16 {
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code = bor(code, z_bits(1))
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code = (code | z_bits(1))
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let count = peek32(table, len)
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if code - first < count {
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return peek32(table, 16 + index + (code - first))
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}
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index = index + count
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first = shl(first + count, 1)
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code = shl(code, 1)
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first = ((first + count) << 1)
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code = (code << 1)
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}
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z_err = 1
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return -1
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@ -101,8 +101,8 @@ fn z_len_base(sym: int) -> int {
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if sym < 8 { return 3 + sym }
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if sym == 28 { return 258 }
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let extra = (sym - 4) / 4
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let group = shl(1, extra)
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return 3 + shl(group - 1, 2) + 4 + (sym - 4 - extra * 4) * group
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let group = (1 << extra)
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return 3 + ((group - 1) << 2) + 4 + (sym - 4 - extra * 4) * group
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}
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fn z_len_extra(sym: int) -> int {
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@ -114,8 +114,8 @@ fn z_len_extra(sym: int) -> int {
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fn z_dist_base(sym: int) -> int {
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if sym < 4 { return 1 + sym }
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let extra = (sym - 2) / 2
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let group = shl(1, extra)
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return 1 + shl(group, 1) + (sym - 2 - extra * 2) * group
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let group = (1 << extra)
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return 1 + (group << 1) + (sym - 2 - extra * 2) * group
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}
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fn z_dist_extra(sym: int) -> int {
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@ -129,7 +129,7 @@ fn z_stored(out: ptr, at: int, cap: int) -> int {
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z_bitbuf = 0
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z_bitcnt = 0 # stored blocks are byte-aligned
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if z_pos + 4 > z_len { return -1 }
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let n = peek8(z_src, z_pos) + shl(peek8(z_src, z_pos + 1), 8)
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let n = peek8(z_src, z_pos) + (peek8(z_src, z_pos + 1) << 8)
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z_pos = z_pos + 4 # LEN then its one's complement
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var w = at
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for i in 0 .. n {
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@ -271,6 +271,6 @@ fn z_inflate(src: ptr, len: int, out: ptr, cap: int) -> int {
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fn z_uncompress(src: ptr, len: int, out: ptr, cap: int) -> int {
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if len < 2 { return -1 }
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let cmf = peek8(src, 0)
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if band(cmf, 15) != 8 { return -1 }
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if (cmf & 15) != 8 { return -1 }
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return z_inflate(ptr_add(src, 2), len - 2, out, cap)
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}
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