Phase 7a: bitwise operators & | ^ << >> ~ (retire band/bor/shl/…)

First step of the "stop feeling like C" pass. Bitwise ops were functions
(`band(x, MASK)`, `shl(a, 3)`); they are now real operators:

  band -> &   bor -> |   bxor -> ^   shl -> <<   shr -> >>   bnot -> ~

Precedence is Go-style so the C footgun is gone: `<<`/`>>`/`&` bind like `*`,
`|`/`^` like `+`, both tighter than comparison — `flags & MASK == 0` parses as
`(flags & MASK) == 0`. `>>` is logical (lshr), matching the old `shr`.

Mechanics: lexer tokenizes `<< >> & | ^ ~`; p_mul takes `<< >> &`, p_add takes
`| ^`, p_unary takes `~`; emit_bin routes them through the existing int arith
path (arith_code gains and/or/xor/shl/lshr) and E_UN handles `~`. The six
intrinsics are deleted.

Delivered as two reseeds: (A) add the operators keeping the intrinsics, (B)
migrate every call site to operator form (85 lines across compiler + runtime,
via a balanced-paren call->operator script; two multi-line big-endian reads in
image/truetype done by hand) and delete the intrinsics. Vocabulary drops the six
from LUDIC_INTRINSICS (ludic_syntax.h, grammar, LudicTokens.kt) and the grammar
gains a bitwise-operator rule. LANGUAGE.md precedence table rewritten.

Reseeded (21724 lines); C-free fixpoint holds; goldens byte-identical (the PNG
and TrueType decoders lean on these ops); 17/17; vocab + doc-fences clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-28 00:45:10 +03:00
parent 0e0c58519d
commit fcada23eba
18 changed files with 3417 additions and 3403 deletions

View file

@ -14,7 +14,6 @@ fn is_intrinsic(name: ptr) -> bool {
if streq(name,"print_str") or streq(name,"print_int") { return true }
if streq(name,"os_argc") or streq(name,"os_arg") or streq(name,"os_exit") or streq(name,"file_stderr") { return true }
if streq(name,"os_system") or streq(name,"os_getenv") { return true }
if streq(name,"shl") or streq(name,"shr") or streq(name,"band") or streq(name,"bor") or streq(name,"bxor") or streq(name,"bnot") { return true }
if streq(name,"peek32") or streq(name,"poke32") { return true }
return false
}
@ -114,16 +113,7 @@ fn emit_intrinsic(name: ptr, e: Node) -> Val {
let n = arg_code(e, 0)
return val(emit_bind(sconcat("call ptr @getenv(ptr ", sconcat(n, ")"))), "str")
}
if streq(name, "bnot") { let a = arg_code(e, 0); return val(emit_bind(sconcat("xor i32 ", sconcat(a, ", -1"))), "int") }
if streq(name,"shl") or streq(name,"shr") or streq(name,"band") or streq(name,"bor") or streq(name,"bxor") {
let a = arg_code(e, 0); let b = arg_code(e, 1)
var opc = "shl"
if streq(name,"shr") { opc = "lshr" }
if streq(name,"band") { opc = "and" }
if streq(name,"bor") { opc = "or" }
if streq(name,"bxor") { opc = "xor" }
return val(emit_bind(sconcat(opc, sconcat(" i32 ", sconcat(a, sconcat(", ", b))))), "int")
}
# bitwise ops are the operators & | ^ << >> ~ now (see emit_bin / p_mul).
if streq(name, "peek32") {
let p = arg_code(e, 0); let i = arg_code(e, 1)
let g = nreg()