Phase 7a: bitwise operators & | ^ << >> ~ (retire band/bor/shl/…)

First step of the "stop feeling like C" pass. Bitwise ops were functions
(`band(x, MASK)`, `shl(a, 3)`); they are now real operators:

  band -> &   bor -> |   bxor -> ^   shl -> <<   shr -> >>   bnot -> ~

Precedence is Go-style so the C footgun is gone: `<<`/`>>`/`&` bind like `*`,
`|`/`^` like `+`, both tighter than comparison — `flags & MASK == 0` parses as
`(flags & MASK) == 0`. `>>` is logical (lshr), matching the old `shr`.

Mechanics: lexer tokenizes `<< >> & | ^ ~`; p_mul takes `<< >> &`, p_add takes
`| ^`, p_unary takes `~`; emit_bin routes them through the existing int arith
path (arith_code gains and/or/xor/shl/lshr) and E_UN handles `~`. The six
intrinsics are deleted.

Delivered as two reseeds: (A) add the operators keeping the intrinsics, (B)
migrate every call site to operator form (85 lines across compiler + runtime,
via a balanced-paren call->operator script; two multi-line big-endian reads in
image/truetype done by hand) and delete the intrinsics. Vocabulary drops the six
from LUDIC_INTRINSICS (ludic_syntax.h, grammar, LudicTokens.kt) and the grammar
gains a bitwise-operator rule. LANGUAGE.md precedence table rewritten.

Reseeded (21724 lines); C-free fixpoint holds; goldens byte-identical (the PNG
and TrueType decoders lean on these ops); 17/17; vocab + doc-fences clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-28 00:45:10 +03:00
parent 0e0c58519d
commit fcada23eba
18 changed files with 3417 additions and 3403 deletions

View file

@ -82,20 +82,25 @@ fn p_postfix() -> Node {
fn p_unary() -> Node {
if is_op("-") { pi = pi + 1; let n = node(E_UN); n.s = "-"; n.a = p_unary(); return n }
if is_op("~") { pi = pi + 1; let n = node(E_UN); n.s = "~"; n.a = p_unary(); return n } # bitwise not
if is_id("not") { pi = pi + 1; let n = node(E_UN); n.s = "not"; n.a = p_unary(); return n }
return p_postfix()
}
fn mkbin(op: ptr, l: Node, r: Node) -> Node { let b = node(E_BIN); b.s = op; b.a = l; b.b = r; return b }
# precedence (Go-style, so `flags & MASK == 0` needs no parens): shifts and `&`
# bind like `*`; `|` and `^` bind like `+`; both tighter than comparison.
fn p_mul() -> Node {
var l = p_unary()
while is_op("*") or is_op("/") or is_op("%") { let op = toks[pi].text; pi = pi + 1; l = mkbin(op, l, p_unary()) }
while is_op("*") or is_op("/") or is_op("%") or is_op("<<") or is_op(">>") or is_op("&") {
let op = toks[pi].text; pi = pi + 1; l = mkbin(op, l, p_unary()) }
return l
}
fn p_add() -> Node {
var l = p_mul()
while is_op("+") or is_op("-") { let op = toks[pi].text; pi = pi + 1; l = mkbin(op, l, p_mul()) }
while is_op("+") or is_op("-") or is_op("|") or is_op("^") {
let op = toks[pi].text; pi = pi + 1; l = mkbin(op, l, p_mul()) }
return l
}
fn p_cmp() -> Node {