feat(packages): ludic.hints - a rail of things that are true now and can be acted on now: cards as an open registry (urgency, a glyph or an item's picture, the chip's line, three steps and how not to be here again) asked through a port whether each is true, the most urgent few once a pass in registry order within an urgency, a card opened off the rail, walked along it and put down when its subject stops being true, and "I know this" muting kept by the card's key (a key this build lacks is carried through); opened, closed, muted and unmuted as facts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
1005a677f2
commit
fe9d28bf4e
12 changed files with 540 additions and 0 deletions
|
|
@ -23,6 +23,7 @@ section. The rules are in [ludic.base](ludic.base/README.md).
|
|||
| [ludic.effects](ludic.effects/README.md) | timed modifiers that run down in game time (a meal's warmth, a drink's legs) |
|
||||
| [ludic.fire](ludic.fire/README.md) | a camp fire: fuel, the rain on it, warmth at a distance, whether it will cook |
|
||||
| [ludic.fishing](ludic.fishing/README.md) | a rod at the water: cast, bite, the reel's fight, the landing; species as an open registry |
|
||||
| [ludic.hints](ludic.hints/README.md) | a rail of what is true now, most urgent first, each a card that teaches it and can be muted by key |
|
||||
| [ludic.i18n](ludic.i18n/README.md) | a game in any language: gettext `.po` files, patterns with holes, plurals, a mod folder, a font per language |
|
||||
| [ludic.inventory](ludic.inventory/README.md) | a pack: a count per kind, with room the game decides |
|
||||
| [ludic.needs](ludic.needs/README.md) | a body's warmth, food, water and energy, and the countdown to a collapse |
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue