Commit graph

5 commits

Author SHA1 Message Date
87259f989d refactor(packages): 0.R5 - the shop's week is rolled by its tick and asking reads it; needs start filled and vehicles start with their list; character, physics, vehicles and nativeecho's lazy starts are defaults; --tighten over all four
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 13:25:57 +03:00
19fcf60599 wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic
  1804 vars into 126 states, 64 into lets; 23498 edits in 460 files

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 15:31:34 +03:00
5ffe50ed02 wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 15:31:34 +03:00
07505e7ef2 wip(0.S3): the packages migrated by ludic migrate state packages - every package test green
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 14:02:21 +03:00
cf42214974 ludic.needs: a body's four needs, their rates, meals and the countdown to a collapse as a fact
Warmth, food, water and energy as bars of 0..100; what an hour of doing something
costs them (the package's rates: a full bar is a day at a trip's median); the
countdown when one runs out, reported as NEEDS_CRITICAL / NEEDS_RESTORED /
NEEDS_COLLAPSED facts. The body's work, the air, clothing, the sun, the
difficulty and the effects come through the NeedsWorld port. Its own save
section. Uses ludic_base only; 13 tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 06:03:57 +03:00