46888b6716
runtime, ludic.ui: a scalar Value is one allocation, not three (lists only for a list or an object); layout and cascade lists kept a depth; small numbers' text made once - benchmark 63 -> 36 KB a frame
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 23:43:25 +03:00
19fcf60599
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
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ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic
1804 vars into 126 states, 64 into lets; 23498 edits in 460 files
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 15:31:34 +03:00
5ffe50ed02
wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 15:31:34 +03:00
3eda72e8c2
wip(0.S3): packages and examples migrated in one run - ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 15:02:45 +03:00
12f4ba8431
feat(ui): min(), max() and clamp(); insets as percentages of the containing block
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 21:53:44 +03:00