Follow-up to #31: the doc/lint/grammar checks moved to Ludic there; this ports
the remaining docgen piece (gen.py / check.py / palette.py) so nothing in the
documentation pipeline is Python any more.
Three new `x` subcommands, all in Ludic and compiled by Ludic:
- x docs-gen [--out DIR] the static-site generator: parses docs/language/**
front-matter + bodies (fences, Parameters:), builds the section/symbol
model, reads the asset templates, and emits every page + ns/color/api pages
+ the landing page + ludic-highlight.js + symbols.json + .nojekyll.
- x docs-check [DIR] the coverage / integrity guard (required files, a
page per inventory.json symbol, duplicate-token and one-dir-per-namespace
guards, highlighter link targets).
- x docs-palette the named-colour source of truth: the palette table
moved into tools/x/docgen.ludic, emitting emit_color.ludic (pointer, not
ptr) + palette.json.
Verified against the Python oracle: `x docs-gen` reproduces all 466 output files
BYTE-FOR-BYTE (a Ludic json.dumps/html.escape/front-matter port — ordered dicts,
indent=2 vs compact, ensure_ascii \uXXXX, codepoint-aware truncation), and
`x docs-check` matches check.py's pass/fail output. Wired into `x test` as a
gate (docs-gen -> docs-check on a fresh site; docs-palette stays byte-identical).
CI swap: ci.yml and docs.yml call the Ludic generator; docs.yml drops the
python:3.12 container and bootstraps the toolchain from the IR seed instead.
tools/docgen/{gen,check,palette}.py deleted; only assets/ + inventory.json
remain. Completes #31's criterion 3.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the Python doc/lint/vocabulary guards with Ludic equivalents that
run through the `x` task runner, so the checks need no Python interpreter:
x check-docs every ```ludic doc fence parses (or is marked)
x check-impl every implemented feature has a docs/language page
x check-vocabulary vocabulary in sync across grammar / lexer / header / parser
x lint-asset <file> validate one editor .json / .xml asset
New fragments: tools/x/json.ludic (a small JSON reader — objects/arrays/
strings with \uXXXX + surrogates/numbers/literals, used by the vocabulary
check's grammar navigation and the asset validator) and tools/x/checks.ludic
(the checks + string helpers + a minimal XML well-formedness validator).
`x test-tools` now runs the vocabulary + docs-coverage checks and the
JSON/XML asset validation through Ludic instead of python3; ci.yml's
docs-coverage step calls `x check-impl` / `x check-vocabulary`. Each port was
verified against its former Python script for exact verdict parity on the
clean tree and on injected drift (a removed keyword, a broken grammar
alternation, an undocumented method).
Deletes the superseded scripts: tools/check-vocabulary.py, tools/check-docs.py,
tools/docgen/check-impl.py, tools/docgen/validate.py. The docgen site
generator (gen.py/check.py/palette.py) and the LSP protocol driver
(test-lsp.py) remain and are tracked separately.
Toolchain unchanged (seed byte-identical); `x test` (56) and `x test-tools`
(29) stay green.
Part of #31
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Rebuild the API Reference around one page per symbol and richer, verified content.
Pages & navigation
- One HTML page per symbol (kw-*, type-*, phase-*, screen-*, fn-*, annot-*, op-*)
instead of a single scrolling page; namespace overview pages (ns-screen …
ns-color) and a searchable index (api.html) with client-side fuzzy search.
- Sticky-header scroll offset (scroll-margin) so a jumped-to entry/param/color is
never hidden, plus a flash highlight on the scrolled-to target.
Deep linking in every snippet & example
- Namespace members split: `Screen`→namespace page, `fill_rectangle`→method page;
`Color`→palette page, `Charcoal`→its swatch — separately.
- Named arguments (`width:`) link to that parameter's anchor on the method page.
- Hover any token for a summary card built from the real API data (symbols.json).
Content & coverage
- Full authoritative surface documented from the compiler: every keyword, type,
the 6 phases (Start/Input/FixedUpdate/Update/LateUpdate/Render, each its own
page), all 22 annotations, namespace methods with parameter docs, builtins,
the world_* reflection ABI, networking, operators — 155 symbols.
- Longer, clearer explanations; "model"/"model instance" terminology, not "entity";
descriptive identifiers in every example (Position{column,row}, Velocity{delta_x,
delta_y}, Health{current,maximum}, Player/Enemy) — no Pos/Seg/x/dx.
- Accuracy fixes from compiler ground-truth: world_count() takes no arg,
world_query_next(property, cursor) arg order, event fields bind by name; dropped
`when` and `module` (not in the self-hosted parser).
Tooling
- inventory.json + check.py: coverage guard (every symbol has a page), duplicate-
token guard, and broken-link guard — fail CI so docs can't drift.
- validate.py: compiles every ```ludic example against bin/ludicc (158 compile).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the hardcoded landing page and minimal reference with a generated
documentation site driven by a single source of truth.
- docs/language/**: one file per symbol (93 keywords/types/builtins/namespace
methods/operators/annotations), each with front-matter (id, kind, tokens,
sig, tip) + description + a ```ludic example. Seeded by exploding the former
inline SECTIONS list; these files are now the source of truth.
- docs/site/: site.json (editable hero/features/showcase/messaging, not
hardcoded) + snippets/*.ludic (real programs shown on the landing page).
- tools/docgen/gen.py: generates index.html, api.html, ludic-highlight.js and
symbols.json. The highlighter's symbol tables, hover tips and jump anchors
are GENERATED from the per-symbol files — add a symbol and it is recognized,
tipped and linked in every snippet automatically. Python stdlib only.
- tools/docgen/check.py: verifies the pages contract + that no snippet token
links to a missing reference anchor.
- .forgejo/workflows/docs.yml: rebuilds and publishes to the pages branch on
every push to main touching the docs sources.
Consumes the new Screen.*/Color.*/named-arg API and the 221-color palette.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>