384324c85a
frame allocs (25.2): ludic.anim's pose scratch made with its state (pose_part, the name no longer taken for udp_ip's part), a model's clips read at its load declared
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 16:29:15 +03:00
01d3aa725f
frame allocs (25.2): ludic.anim's quaternion scratch in its state's defaults, its skeleton scratch and missing-bone line declared; ludic.fishing's fact records made at the start (64) as the others'
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 16:21:25 +03:00
19fcf60599
wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
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ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic
1804 vars into 126 states, 64 into lets; 23498 edits in 460 files
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 15:31:34 +03:00
5ffe50ed02
wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 15:31:34 +03:00
07505e7ef2
wip(0.S3): the packages migrated by ludic migrate state packages - every package test green
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 14:02:21 +03:00
c446c07a4c
feat(packages): ludic.anim - glTF animation clips read out of the parsed document, sampled by halving, cross-faded two at a time and folded into a render3d Skin's pose; clips per rig by name, translations off unless asked, a late first key reported
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 08:12:29 +03:00