|
|
5ffe50ed02
|
wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-25 15:31:34 +03:00 |
|
|
|
07505e7ef2
|
wip(0.S3): the packages migrated by ludic migrate state packages - every package test green
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-25 14:02:21 +03:00 |
|
|
|
c446c07a4c
|
feat(packages): ludic.anim - glTF animation clips read out of the parsed document, sampled by halving, cross-faded two at a time and folded into a render3d Skin's pose; clips per rig by name, translations off unless asked, a late first key reported
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-25 08:12:29 +03:00 |
|