Commit graph

4 commits

Author SHA1 Message Date
2e0047514b refactor(lang): rename builtins flr->floor and fx->fixed
De-abbreviate the two bare fixed-point conversion builtins:
  flr(f) -> int     ->  floor(f) -> int    (fixed -> int, flooring)
  fx(i)  -> fixed   ->  fixed(i) -> fixed  (int -> fixed; mirrors how the
                                            stringify builtin is `string`)

Updates the compiler dispatch, all call sites, the grammars/LSP/JetBrains
tokens, and the docs (fn-flr -> fn-floor, fn-fx -> fn-fixed). Reseeded;
C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 02:01:56 +03:00
e9c15cc620 Phase 7e: polymorphic print(x) + str(x) (retire print_int/print_str)
One `print` instead of two C-style names: `print(x)` writes an int OR a string
followed by a newline, dispatching on the operand type (int -> %d, string ->
%s). `print(int)` emits byte-identically to the old print_int, so every existing
call and every smoke-test output is unchanged.

print_str was only ever the raw IR-to-stdout dump in ir_flush (no newline), which
is not "printing a line" — so it now uses file_write to a new file_stdout()
stream, keeping the emitted IR byte-for-byte identical. That frees `print` to
have consistent always-newline semantics.

Two reseeds: (A) add print + str + file_stdout keeping the intrinsics; (B)
migrate the 61 print_int calls to print, ir_flush to file_write(file_stdout()),
and delete print_int/print_str (+ the now-dead @.fmt_str). str(x) (the
interpolation converter from 7d) is now also a documented standalone builtin.

Vocabulary: print/str/file_stdout in, print_int/print_str out (ludic_syntax.h,
grammar, LudicTokens.kt). LANGUAGE.md updated. Reseeded (22551 lines); C-free
fixpoint holds; goldens identical; 18/18; vocab + doc-fences clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-28 01:22:38 +03:00
42f955fd22 Phase 6a: rename core vocabulary (game/main/component/archetype/system)
game/module -> program, main -> entry, component -> property,
archetype -> model, system -> handler. Done via a transitional self-hosting
bootstrap: parser accepts both -> reseed -> compiler source moved to new
keywords + parser tightened to new-only -> reseed (fixpoint holds). Old keywords
now rejected.

Token-safe corpus migration (tools/ludic-tools/rename_kw.c) leaves the LLVM
@main/entry: labels in emit strings untouched; goldens byte-identical. Editor
vocab (header/JetBrains/TextMate/emacs), check-docs wrapper, and doc fences
updated; error string 'unknown component' -> 'unknown property'. test.sh 14/14,
test-tools 28/0, check-vocabulary green. (Doc prose pass to follow.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-27 18:22:13 +03:00
985f9ad8f2 Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete
Self-hosted compiler (selfhost/*.ludic), runtime, examples, editor tooling,
and docs. Phase 1 of the syntax-redesign cohesion pass has landed:
edge-system fix, signature-query, when-alias, and the documentation truth-pass.
Suite green (14/14), C-free bootstrap fixpoint holds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-27 15:15:35 +03:00