Set before r3d_open: the frame's uniform ring is 2 x 4 MB (was 2 x 64), memory blocks are 8 MB with
anything over 4 MB on its own (was 64 and 16), and the descriptor pools are an eighth of a world's.
Maroon Lake's launcher window draws a picture and text and never becomes the game; its launcher home
and Settings page draw pixel-identical on it. The full-size path is unchanged (steady: STEADY OK).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>