`System.*` and the newer `Os.*` (added in #21) both covered the environment
around the game, with four members (`arg`, `arg_count`, `env`, `exit`) lowering
byte-for-byte identically and the standard streams overlapping in concern. That
is a user-facing ambiguity (`System.env` vs `Os.env` are indistinguishable) and
a drift hazard (two copy-pasted codegen paths).
Make `Os.*` the single canonical environment/process namespace and retire the
overlapping `System.*` members:
- Remove `System.{arg, arg_count, env, exit, stdout, stderr}` from the namespace
dispatch (selfhost/emit_expr.ludic). Use `Os.arg`/`Os.arg_count`/`Os.env`/
`Os.exit` and `Os.stdout_write`/`Os.stderr_write` instead.
- `System.*` now covers only its unique low-level surface: the raw file handles
(`file_open/read/write/seek/tell/close`), `read_char`, and `run`.
- The bare `arg`/`exit`/`getenv`/`file_stdout`/`file_stderr` intrinsics stay —
they are the primitive layer the self-hosted compiler itself uses; only the
redundant *namespaced* sugar is gone.
- Docs: drop the six retired `docs/language/system/*` pages, retune the section
blurb, update inventory.json and the LSP signature table.
- Secondary finding from the issue: cross-link `Text.upper`/`Text.lower`
(ASCII-only) to `Unicode.upper`/`Unicode.lower` (full Unicode case mapping).
Reseeded; C-free bootstrap fixpoint holds. All suites green (56 test / 29
selfhost / 29 test-tools); docs cover every implemented feature (291 ns-methods).
Closes#40
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Expand the abbreviated pointer types to full words on the language surface:
ptr -> pointer (a raw address / FFI handle)
ptrs -> pointers (a buffer of pointers)
The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps
`pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only
the Ludic-level surface changes. Rewrites type annotations across all
sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing
in emit_addr, the grammars/LSP/JetBrains tokens, and the docs
(type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their
conventional short spelling (like Math).
Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Expand the abbreviated string type and its conversion builtin to the full
word everywhere:
str -> string (the immutable-string type)
str(x) -> str -> string(x) -> string (the stringify builtin;
what `{…}` interpolation calls)
Types are recognized by identifier, and llty maps both spellings to LLVM
`ptr`, so this is an atomic source rewrite: type annotations, the Ludic
type tags, the builtin name/dispatch, and the interpolation desugar, plus
the grammars, LSP, docs (type-str -> type-string, fn-str -> fn-string), and
inventory. int/bool stay (universally accepted, like Math).
Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Expand the abbreviated public namespaces to full words, part of the
language-wide de-abbreviation pass:
Mem -> Memory, Sys -> System, Net -> Network, Collide -> Collision
Math stays (universally accepted, like int/bool). Renames the dispatch
strings, LSP signatures, docs (dirs, files, frontmatter), and the
inventory manifest; behavior is byte-identical (the bare rt_ targets are
unchanged). Reseeded; C-free bootstrap fixpoint holds; all suites green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>