|
|
045ab0cdf6
|
ludic.save save_write_tree: a tree straight to disk through Json.write_file, the backup and read-back kept; ludic.telemetry writes its id file the same way
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-28 15:42:59 +03:00 |
|
|
|
e227b75472
|
ludic.save, ludic.telemetry: a parsed tree they refuse is freed (23.2)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 22:51:06 +03:00 |
|
|
|
47ba3d9028
|
feat(packages): ludic.save - versioned save files generic over their content: a version in the file, the steps a game declares into an open registry, a torn write told from a whole one, a backup of only a whole file, a write read back, a newer file refused and read-only
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-25 08:28:30 +03:00 |
|