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Author SHA1 Message Date
e175619543 refactor(cli)!: split the contributor tool out of the ludic CLI
`ludic help` ended with a section titled "contributing to the toolchain itself",
listing bootstrap, reseed, docs-gen and release tasks. None of that is available
to someone who installed the language — those tasks need the repository — so the
shipped tool was advertising work its user cannot do, in a namespace they have to
read past to find `new` and `run`.

The tasks move to a second program, dev.ludic -> bin/ludic-dev, built from a
checkout and excluded from every release artifact. `ludic` keeps the project and
package commands and nothing else; `ludic dev …` now explains where the tasks
went instead of failing as an unknown command.

What this shook out: the two programs share prelude/build/project/pkg, so the
helpers each had accreted in whichever file first needed them — cc(),
ensure_ludicc, the string functions, title_case, cmd_version — moved to where
both can see them. The argument-shift indirection added for the `dev` namespace
is gone with the namespace, so commands read argv directly again.

`ludic-dev test` asserts the split rather than trusting it: the staged install
must build a project, and `ludic dev build` there must fail while naming
ludic-dev. install.sh keeps building older tags, whose bootstrap goes through
main.ludic.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-05 23:15:12 +03:00
aca263642d feat(cli): install in one command, and call the CLI ludic
Getting started meant cloning the repository, bootstrapping a compiler and
learning a task runner called `x`. That is a contributor's workflow handed to
everyone who wants to try the language.

Installing is now one command:

    curl -fsSL https://workshopsoft.pages.workshopsoft.io/ludic/install.sh | sh

install.sh puts a complete toolchain — compiler, CLI, engine runtime, bundled
ludic.* packages, formatter, language server — in ~/.ludic and adds it to PATH.
Prebuilt artifacts are checksum-verified; where a platform has none, or the
release predates this layout, it bootstraps from the compiler's own IR seed with
clang. The docs site publishes the script beside the pages that quote it, so the
page and the script can never come from different releases.

`x` becomes `ludic`, and the surface splits by audience. A user of the language
sees `new`, `run`, `build`, `test`, `add`, `fmt`, `lsp`, `doctor`, `upgrade`;
`ludic new` scaffolds a project that builds and plays as it stands. Everything
the toolchain repo needs moved under `ludic dev` — build, test, reseed,
bootstrap-cfree, docs-gen, release — unchanged apart from the namespace. Those
tasks read arguments one position further along, so dispatch_dev sets a shift
and commands use arg_n()/arg_total() rather than each knowing its own depth.

Release artifacts become complete install roots (bin/ beside runtime/, packages/
and VERSION) rather than bare binaries, which is what the installer unpacks.
`ludic dev test` asserts the whole shape: it stages an install, puts it on PATH
with no LUDIC_HOME, and runs new -> build -> test through it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-05 22:01:52 +03:00
80da7e6275 fix(release): per-artifact checksums so a release can span hosts
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build_artifacts wrote a single dist/SHA256SUMS covering whatever that host
happened to build. But a release is assembled from more than one machine — the
Linux runner cannot produce the darwin-arm64 toolchain — and
forgejo_upload_assets deliberately skips an asset whose name is already
attached. So the first host to publish wrote SHA256SUMS, and every artifact
added later was silently left uncovered by it.

Emit one <artifact>.sha256 per tarball instead. The names are unique, so each
host's contribution stands on its own and nothing goes stale.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-05 14:14:00 +03:00
266e8cdd86 docs(ci): document the runner network a self-hosted CI needs
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Every workflow's first step clones ${{ github.server_url }}, which on a
self-hosted Forgejo instance is an internal address like http://forgejo:3000.
The runner's default is to put each job on a freshly created per-job network
that the Forgejo container is not attached to, so the clone dies with

    fatal: unable to access 'http://forgejo:3000/…': Could not resolve host

Nothing in the repo said so, and the failure is intermittent: Docker forwards
names it cannot resolve to the host's resolver, which answered for the container
name often enough that CI passed for weeks before stopping.

Documents the fix (pin job containers to a network Forgejo is also on, using a
dedicated one rather than the general application network so a CI job cannot
reach unrelated services) and how to verify it without running a workflow.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-05 02:57:09 +03:00
d41de1f7c9 ci(release): publish releases from a tag, not from a laptop
There was no release workflow. Artifacts were built by `x release --publish` on
whatever machine the maintainer was sitting at, from whatever happened to be in
bin/, with no checksums and nothing proving the tagged tree passed its tests.

Pushing a v* tag now publishes. The workflow builds the toolchain from the IR
seed, runs `x test`, `x test-tools` and `x bootstrap-cfree` against the tagged
tree, and only then creates the Forgejo release. It refuses to publish when the
tag and VERSION disagree, or when CHANGELOG.md has no section for that version.

`x publish [vX.Y.Z]` is the command behind it and runs locally too. It builds
dist/ — a source tarball from the tag, this host's toolchain, and a SHA256SUMS
covering both — and takes the release notes from that version's CHANGELOG
section, so notes and changelog cannot drift. It only adds assets the release
is missing, which is how a macOS build gets attached to a Linux-built release.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-05 01:48:01 +03:00
583783449a docs: correct stale references across LANGUAGE, README, COMPILING, CONTRIBUTING
- LANGUAGE.md: real diagnostic format, list literals, Font.load / Ui.*
  (no `reg`/`set_reg`, no `/Handler/Library` typo), `extern function`,
  existing example links, Input.key(); builtins table trimmed to what exists
- COMPILING.md: pipeline names selfhost/ (not compiler/*.c), `program`
  instead of game/module, all thirteen win_* entry points by group
- README.md: the window seam is not "five" functions
- CONTRIBUTING.md: docs are checked with `x docs-gen` / `x docs-check`
- docs/language: kw-ui and fn-ui_build use the namespaced API;
  @ClearColor documents constant expressions; examples/README lists
  operators.ludic

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-05 01:12:26 +03:00
fed80f2152 feat(release): SemVer + ludicc --version, changesets, and x release
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The project had no versioning discipline: 0 tags, no CHANGELOG, no way for the
compiler to report a version. Add a lightweight, native release flow.

- Versioning: SemVer, with VERSION as the single source of truth. `ludicc
  --version` (and `ludic --version`) read it at runtime — so a bump touches one
  file and never reseeds the compiler. `x version` reports it too.
- Changesets: one small Markdown file per user-facing change under changes/
  (bump level + type + summary; see changes/README.md). This replaces "remember
  to edit the changelog" with a mergeable artifact, no Node changeset tool.
- `x release [major|minor|patch] [--publish]`: fold the pending changesets into a
  new CHANGELOG.md section (grouped by type), bump VERSION, commit, and tag
  vX.Y.Z. The level defaults to the highest changeset bump. `--publish` also
  pushes and creates the Forgejo release with source + toolchain tarballs;
  tools/ci/forgejo_release.py is the small stdlib-Python HTTP glue for the
  release API (a native Http client is issue #6).

Seed the initial changesets describing the shipped surface; the first `x release`
turns them into the v0.1.0 CHANGELOG. Reseeded for the --version flag; C-free
bootstrap fixpoint holds; suites 56 / 29 / 29 on macOS, 51 / 28 (+skips) on Linux
CI, bootstrap-cfree byte-identical on both.

Part of the repository-cleanup / DX pass (with #32, #34).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 23:46:59 +03:00
709465cdd8 build(git-hooks): enforce Conventional Commits via a hook + CI, record history decision
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The convention was documented in CONTRIBUTING.md but nothing enforced it, and no
decision was on record for the pre-self-hosting `Phase` history.

- tools/git-hooks/commit-msg — rejects a summary that is not a Conventional
  Commit. tools/git-hooks/lib.sh holds the single rule (types, scope, `!`, and
  the merge/revert/autosquash exemptions) so the hook and CI cannot drift.
- tools/git-hooks/lint-range.sh — lints a commit range with that same rule.
- .forgejo/workflows/commit-lint.yml — runs it over the new commits on every
  push and PR, as the backstop for contributors who have not enabled the hook.
- Fix the pre-commit hook, which pointed at the old build/ludic-fmt path (the
  toolchain moved to bin/) and so silently no-op'd; it now finds bin/ludic-fmt.
- CONTRIBUTING.md — full type/scope table, the one-line enable
  (`git config core.hooksPath tools/git-hooks`), and a **Git history** section
  recording the decision: leave the pushed `Phase`-era history as-is (a rewrite
  is destructive and non-reversible for anyone who cloned); enforce the
  convention going forward; let #33's first release tag double as the clean `v0`
  baseline that brackets the old prefix without touching a commit.

Verified: the hook accepts feat/fix/ci/refactor(!)/merge/revert and rejects
"added regex" / "Fix bug" / "WIP"; lint-range passes recent history and flags
the old `Phase 8b:` commit.

Closes #34

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 23:30:45 +03:00
7d64a617d4 docs: add CONTRIBUTING, code of conduct, and Forgejo templates
Contributor onboarding for the self-hosted toolchain (issue #37):

- `CONTRIBUTING.md`: prerequisites, the bootstrap one-liner, the dev loop
  (`bin/x reseed` -> `bin/x bootstrap-cfree` -> `bin/x test`), stdlib-addition
  guidance, and the code/commit conventions (Conventional Commits, ludic-fmt,
  one-job-per-file, Ludic-not-C/Python/JS for new tooling).
- `.forgejo/issue_template/`: bug, proposal, and cleanup/DX templates.
- `.forgejo/pull_request_template.md`: a checklist covering tests, the
  bootstrap fixpoint, formatting, docs/inventory, and commit style.
- `.forgejo/CODEOWNERS` and a short `CODE_OF_CONDUCT.md`.

Closes #37

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 16:46:30 +03:00