`ludic help` ended with a section titled "contributing to the toolchain itself",
listing bootstrap, reseed, docs-gen and release tasks. None of that is available
to someone who installed the language — those tasks need the repository — so the
shipped tool was advertising work its user cannot do, in a namespace they have to
read past to find `new` and `run`.
The tasks move to a second program, dev.ludic -> bin/ludic-dev, built from a
checkout and excluded from every release artifact. `ludic` keeps the project and
package commands and nothing else; `ludic dev …` now explains where the tasks
went instead of failing as an unknown command.
What this shook out: the two programs share prelude/build/project/pkg, so the
helpers each had accreted in whichever file first needed them — cc(),
ensure_ludicc, the string functions, title_case, cmd_version — moved to where
both can see them. The argument-shift indirection added for the `dev` namespace
is gone with the namespace, so commands read argv directly again.
`ludic-dev test` asserts the split rather than trusting it: the staged install
must build a project, and `ludic dev build` there must fail while naming
ludic-dev. install.sh keeps building older tags, whose bootstrap goes through
main.ludic.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs-gen publishes install.sh with the site, but the workflow only ran for
docs/**, tools/docgen/** and tools/ludic-cli/**. v0.5.2 changed install.sh,
CHANGELOG.md and VERSION — so nothing matched, no deploy ran, and the fix that
release existed for was never served to anyone running the one-liner.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Getting started meant cloning the repository, bootstrapping a compiler and
learning a task runner called `x`. That is a contributor's workflow handed to
everyone who wants to try the language.
Installing is now one command:
curl -fsSL https://workshopsoft.pages.workshopsoft.io/ludic/install.sh | sh
install.sh puts a complete toolchain — compiler, CLI, engine runtime, bundled
ludic.* packages, formatter, language server — in ~/.ludic and adds it to PATH.
Prebuilt artifacts are checksum-verified; where a platform has none, or the
release predates this layout, it bootstraps from the compiler's own IR seed with
clang. The docs site publishes the script beside the pages that quote it, so the
page and the script can never come from different releases.
`x` becomes `ludic`, and the surface splits by audience. A user of the language
sees `new`, `run`, `build`, `test`, `add`, `fmt`, `lsp`, `doctor`, `upgrade`;
`ludic new` scaffolds a project that builds and plays as it stands. Everything
the toolchain repo needs moved under `ludic dev` — build, test, reseed,
bootstrap-cfree, docs-gen, release — unchanged apart from the namespace. Those
tasks read arguments one position further along, so dispatch_dev sets a shift
and commands use arg_n()/arg_total() rather than each knowing its own depth.
Release artifacts become complete install roots (bin/ beside runtime/, packages/
and VERSION) rather than bare binaries, which is what the installer unpacks.
`ludic dev test` asserts the whole shape: it stages an install, puts it on PATH
with no LUDIC_HOME, and runs new -> build -> test through it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The README opened with three restatements of "no C", then a limitations table,
then a repo-layout map, and closed with Chrono Rift's keybindings — P2/Mage
`I`/`K` select, `J` confirm — which is a game manual, not a language README. It
never showed the language itself.
It now leads with what Ludic is, a compiling code sample, how to build, what the
language offers, and an honest status. The layout table is contributor material
and CONTRIBUTING already covers that ground.
Two things were not merely stylistic:
- Nine links pointed at wiki pages that no longer exist.
- "Language at a glance" advertised `system` with `reads`/`writes`, plus
`requires`/`ensures`. None of those are keywords — the grammar has `handler`,
and `System.*` is a namespace. That bullet described a vocabulary retired
several releases ago.
The sample is verified to compile, every internal link resolves, and every
command named is one `x help` actually offers.
Also makes commit-lint survive a force-push: it linted `event.before..sha`
without checking that `before` still resolves, so rewriting or gc'ing that
commit failed the job with "Invalid revision range" on a push whose messages
were all valid.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Publishing the site force-pushes an orphan `pages` branch. Two runs racing can
therefore land out of order and leave `pages` holding the older build, with both
runs green and nothing to indicate the site went backwards.
A `pages-deploy` concurrency group with cancel-in-progress makes a newer push
cancel an older in-flight build rather than queue behind it, so the last push to
land is the one that ends up published.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
There was no release workflow. Artifacts were built by `x release --publish` on
whatever machine the maintainer was sitting at, from whatever happened to be in
bin/, with no checksums and nothing proving the tagged tree passed its tests.
Pushing a v* tag now publishes. The workflow builds the toolchain from the IR
seed, runs `x test`, `x test-tools` and `x bootstrap-cfree` against the tagged
tree, and only then creates the Forgejo release. It refuses to publish when the
tag and VERSION disagree, or when CHANGELOG.md has no section for that version.
`x publish [vX.Y.Z]` is the command behind it and runs locally too. It builds
dist/ — a source tarball from the tag, this host's toolchain, and a SHA256SUMS
covering both — and takes the release notes from that version's CHANGELOG
section, so notes and changelog cannot drift. It only adds assets the release
is missing, which is how a macOS build gets attached to a Linux-built release.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- ludic-fmt: `rows[i]`, `new []int`, `s[a..b]`, `emit(`, `~x`, list-literal
and query-tag braces stay tight; member calls hug their paren
(`Date.new(`, `Prefab.spawn(`); `<< >> & | ^ ~` are operators and
`&& ||` are not — mirrored in ludic_syntax.h, LudicLexer.kt and the
TextMate grammar. 149 of 274 tracked sources failed --check before.
- ludic-lsp: `initializationOptions.compilerDiagnostics` / `compilerPath`
are honoured — on save the document's compilation unit is compiled and
`file:line: error: msg` is published as a "ludicc" diagnostic (the
option had been documented but never implemented); the workspace scan
file is per process; bracket codes spelled as char literals
- Overlay added to LUDIC_PHASES, LudicTokens.kt, ludic-mode.el and the
grammar (the game uses it; check-vocabulary flagged the drift)
- editors: VS Code snippets/package.json/extension.js (`${workspaceFolder}`
and `~` expansion, PATH lookup, Apache-2.0, real repo URL), Neovim root
markers, Helix/Zed/Sublime bin/ paths, Emacs vocabulary, JetBrains
comments; tools/editors/README.md no longer describes C tooling
- .forgejo workflows clone `${{ github.server_url }}/${{ github.repository }}`
so a fork or mirror tests itself; the docs publish pushes the same way
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Follow-up to #31: the doc/lint/grammar checks moved to Ludic there; this ports
the remaining docgen piece (gen.py / check.py / palette.py) so nothing in the
documentation pipeline is Python any more.
Three new `x` subcommands, all in Ludic and compiled by Ludic:
- x docs-gen [--out DIR] the static-site generator: parses docs/language/**
front-matter + bodies (fences, Parameters:), builds the section/symbol
model, reads the asset templates, and emits every page + ns/color/api pages
+ the landing page + ludic-highlight.js + symbols.json + .nojekyll.
- x docs-check [DIR] the coverage / integrity guard (required files, a
page per inventory.json symbol, duplicate-token and one-dir-per-namespace
guards, highlighter link targets).
- x docs-palette the named-colour source of truth: the palette table
moved into tools/x/docgen.ludic, emitting emit_color.ludic (pointer, not
ptr) + palette.json.
Verified against the Python oracle: `x docs-gen` reproduces all 466 output files
BYTE-FOR-BYTE (a Ludic json.dumps/html.escape/front-matter port — ordered dicts,
indent=2 vs compact, ensure_ascii \uXXXX, codepoint-aware truncation), and
`x docs-check` matches check.py's pass/fail output. Wired into `x test` as a
gate (docs-gen -> docs-check on a fresh site; docs-palette stays byte-identical).
CI swap: ci.yml and docs.yml call the Ludic generator; docs.yml drops the
python:3.12 container and bootstraps the toolchain from the IR seed instead.
tools/docgen/{gen,check,palette}.py deleted; only assets/ + inventory.json
remain. Completes #31's criterion 3.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
`new` accepted only a bare `new T` (every field its declared default) or
`new []T`, but the docs (kw-new) document `new Record { field: value, … }`
as the way to construct a record with non-default fields — a documented,
intended form the parser never accepted (`let o = new Point { x: 3 }` failed
with "expected newline or ';'").
Parse an optional `{ … }` override record after the type in a `new`
expression (reusing the existing `record()` parser that `spawn` uses), and
seed each field in emit_new_struct from that record when present, else from
the field's declared default. `new []T` and bare `new T` are unchanged.
Also mark the illustrative kw-import fence `# doc-check: skip` (its imports
are example paths that can't resolve in isolation), which makes `x check-docs`
fully green (398 fences, 0 drifted) — so it is now wired as a gate in
`x test-tools` and CI, guarding against future doc/compiler drift.
Reseed is a clean fixpoint (x bootstrap-cfree holds); x test (56),
x selfhost-test (29, golden renders unchanged) and x test-tools (30) green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the Python doc/lint/vocabulary guards with Ludic equivalents that
run through the `x` task runner, so the checks need no Python interpreter:
x check-docs every ```ludic doc fence parses (or is marked)
x check-impl every implemented feature has a docs/language page
x check-vocabulary vocabulary in sync across grammar / lexer / header / parser
x lint-asset <file> validate one editor .json / .xml asset
New fragments: tools/x/json.ludic (a small JSON reader — objects/arrays/
strings with \uXXXX + surrogates/numbers/literals, used by the vocabulary
check's grammar navigation and the asset validator) and tools/x/checks.ludic
(the checks + string helpers + a minimal XML well-formedness validator).
`x test-tools` now runs the vocabulary + docs-coverage checks and the
JSON/XML asset validation through Ludic instead of python3; ci.yml's
docs-coverage step calls `x check-impl` / `x check-vocabulary`. Each port was
verified against its former Python script for exact verdict parity on the
clean tree and on injected drift (a removed keyword, a broken grammar
alternation, an undocumented method).
Deletes the superseded scripts: tools/check-vocabulary.py, tools/check-docs.py,
tools/docgen/check-impl.py, tools/docgen/validate.py. The docgen site
generator (gen.py/check.py/palette.py) and the LSP protocol driver
(test-lsp.py) remain and are tracked separately.
Toolchain unchanged (seed byte-identical); `x test` (56) and `x test-tools`
(29) stay green.
Part of #31
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The convention was documented in CONTRIBUTING.md but nothing enforced it, and no
decision was on record for the pre-self-hosting `Phase` history.
- tools/git-hooks/commit-msg — rejects a summary that is not a Conventional
Commit. tools/git-hooks/lib.sh holds the single rule (types, scope, `!`, and
the merge/revert/autosquash exemptions) so the hook and CI cannot drift.
- tools/git-hooks/lint-range.sh — lints a commit range with that same rule.
- .forgejo/workflows/commit-lint.yml — runs it over the new commits on every
push and PR, as the backstop for contributors who have not enabled the hook.
- Fix the pre-commit hook, which pointed at the old build/ludic-fmt path (the
toolchain moved to bin/) and so silently no-op'd; it now finds bin/ludic-fmt.
- CONTRIBUTING.md — full type/scope table, the one-line enable
(`git config core.hooksPath tools/git-hooks`), and a **Git history** section
recording the decision: leave the pushed `Phase`-era history as-is (a rewrite
is destructive and non-reversible for anyone who cloned); enforce the
convention going forward; let #33's first release tag double as the clean `v0`
baseline that brackets the old prefix without touching a commit.
Verified: the hook accepts feat/fix/ci/refactor(!)/merge/revert and rejects
"added regex" / "Fix bug" / "WIP"; lint-range passes recent history and flags
the old `Phase 8b:` commit.
Closes#34
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Until now the only workflow was docs.yml — nothing gated a change on the
compiler even building, on `x test` / `x test-tools`, or on the headline C-free
self-rebuild reproducing the seed. Add two Forgejo Actions workflows on the same
`docker` runner the docs job uses.
The toolchain is macOS-first: the self-hosted compiler emits the Darwin libc
standard-stream globals (`__stdoutp`/`__stderrp`), the one thing that stops its
IR from linking on Linux. Everything else is portable — clang-16 assembles the
seed cleanly and the C-free bootstrap reproduces it byte-for-byte on Linux too.
So rather than require a macOS runner (none is registered), bridge that single
gap with a tiny **C-free LLVM-IR shim** (tools/ci/linux_stdio_shim.ll) that
defines the Darwin-named globals over glibc's stdout/stderr, injected into every
clang link via LUDIC_CC. The language keeps its no-C-compiler guarantee.
Workflows:
- ci.yml — bootstrap the toolchain from the seed, then `x test` + `x test-tools`
+ the docs-cover-the-implementation checks, on push to main and PRs.
- bootstrap.yml — `x bootstrap-cfree`: assert the seed rebuilds itself
byte-for-byte (returns non-zero on drift).
Make the suites host-aware so a Linux run is green without hiding anything: a
new is_darwin()/skip() pair (tools/x/prelude.ludic) makes the cases that are
genuinely macOS-ABI bound — the Cocoa-windowed `ludicc -o` link, the golden
render hashes (blessed on macOS; text raster differs by a hair elsewhere), the
Os known-folder/uname surface, Fs.list and the LSP workspace walk (both read the
BSD dirent layout) — print a visible `skip` off Darwin instead of failing. On
macOS every one of them still runs: suites stay 56 / 29 / 29 green there, and
run 51 / 28 (+skips) on Linux, bootstrap-cfree byte-identical on both.
The formatting gate is ludic-fmt *idempotence* (already in `x test-tools`), not
`fmt(x) == x`: this codebase deliberately preserves hand alignment, so a strict
"already formatted" check would fight that contract.
A prebuilt CI image with clang-16 + python3 baked in is the obvious follow-up
speed-up (ties into the packaging work in #33).
Closes#32
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The docs workflow sat in "Waiting" indefinitely — "no online runner found
matching this label: ubuntu-latest". Our Forgejo runner advertises the
`docker` label (and is Docker-capable, so the container: python:3.12 step
still works); `ubuntu-latest` is a GitHub-ism it never registered. Point
runs-on at the label the runner actually has.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
node:20-bookworm (the runner image) has no python3 and setup-python could not
resolve; run the pure-Python generator in a python image and git-clone the
public repo instead of relying on node-based actions.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the hardcoded landing page and minimal reference with a generated
documentation site driven by a single source of truth.
- docs/language/**: one file per symbol (93 keywords/types/builtins/namespace
methods/operators/annotations), each with front-matter (id, kind, tokens,
sig, tip) + description + a ```ludic example. Seeded by exploding the former
inline SECTIONS list; these files are now the source of truth.
- docs/site/: site.json (editable hero/features/showcase/messaging, not
hardcoded) + snippets/*.ludic (real programs shown on the landing page).
- tools/docgen/gen.py: generates index.html, api.html, ludic-highlight.js and
symbols.json. The highlighter's symbol tables, hover tips and jump anchors
are GENERATED from the per-symbol files — add a symbol and it is recognized,
tipped and linked in every snippet automatically. Python stdlib only.
- tools/docgen/check.py: verifies the pages contract + that no snippet token
links to a missing reference anchor.
- .forgejo/workflows/docs.yml: rebuilds and publishes to the pages branch on
every push to main touching the docs sources.
Consumes the new Screen.*/Color.*/named-arg API and the 221-color palette.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>